• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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XML Cockpit

Is this the VC or the 2D cockpit? If the 2D panel it's no problem, if the VC it would depend on how the VC is constructed.

If it is using 3D modeled gauges (even with 2D needles) then no, you can't change it.

If it is just mapping 2D gauges onto a flat panel background then yes you can. If the gauge polygons are large and contain lots of gauges then you can move things around as you like. If the gauge polygons are just the size of an individual gauge then you can swap gauges but only at that location and at that size.
 
Probably don't want to confuse people about technique. While the thread mentions P3D, it looks like it's moved on to MSFS. I do not believe P3D uses XML cockpits.


If that is the case, it's for MSFS, you have to obtain a copy of the included cockpit to model the replacement. You may recycle relevant gauge code, but there is no way to "modify" or edit geometry that has already been built, it has to be replaced. So you make your new cockpit, add the gauges you want, animate them and the stick, everything else, then you either Package your replacement cockpit like an addon livery, or you just replace the model and XML and use MSFS Layout Generator to validate the Package for the sim.

For perspective, if a developer is having trouble with the initial release, the cockpit is the hardest part.
 
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