Actions: Difference between revisions
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{{:Transclusion-Missions-Overview-Actions}} | {{:Transclusion-Missions-Overview-Actions}} | ||
== [[Generic Action Properties ]] == | == [[Generic Action Properties ]] == | ||
{{:Transclusion-Missions-Overview-Generic Action Properties}} | |||
== [[Activate Waypoints Action ]] == | == [[Activate Waypoints Action ]] == | ||
{{:Transclusion-Missions-Overview-Activate Waypoints Action}} | |||
== [[Adjust Payload Action ]] == | == [[Adjust Payload Action ]] == | ||
{{:Transclusion-Missions-Overview-Adjust Payload Action}} | |||
== [[Attach Droppable Payload Action ]] == | == [[Attach Droppable Payload Action ]] == | ||
{{:Transclusion-Missions-Overview-Attach Droppable Payload Action}} | |||
== [[Attach Effect Action ]] == | == [[Attach Effect Action ]] == | ||
{{:Transclusion-Missions-Overview-Attach Effect Action}} | |||
== [[Change Object Type Action ]] == | == [[Change Object Type Action ]] == | ||
{{:Transclusion-Missions-Overview-Change Object Type Action}} | |||
== [[Count Action ]] == | == [[Count Action ]] == | ||
{{:Transclusion-Missions-Overview-Count Action}} | |||
== [[Custom Action ]] == | == [[Custom Action ]] == | ||
{{:Transclusion-Missions-Overview-Custom Action}} | |||
== [[Dialog Action ]] == | == [[Dialog Action ]] == | ||
{{:Transclusion-Missions-Overview-Dialog Action}} | |||
== [[Failure Action ]] == | == [[Failure Action ]] == | ||
{{:Transclusion-Missions-Overview-Failure Action}} | |||
== [[Goal Resolution Action ]] == | == [[Goal Resolution Action ]] == | ||
{{:Transclusion-Missions-Overview-Goal Resolution Action}} | |||
== [[Grant Reward Action ]] == | == [[Grant Reward Action ]] == | ||
{{:Transclusion-Missions-Overview-Grant Reward Action}} | |||
== [[Object Activation Action ]] == | == [[Object Activation Action ]] == | ||
{{:Transclusion-Missions-Overview-Object Activation Action}} | |||
== [[One Shot Sound Action ]] == | == [[One Shot Sound Action ]] == | ||
{{:Transclusion-Missions-Overview-One Shot Sound Action}} | |||
== [[Play Animation Action ]] == | == [[Play Animation Action ]] == | ||
{{:Transclusion-Missions-Overview-Play Animation Action}} | |||
== [[Play List Action ]] == | == [[Play List Action ]] == | ||
{{:Transclusion-Missions-Overview-Play List Action}} | |||
== [[Point Of Interest Activation Action ]] == | == [[Point Of Interest Activation Action ]] == | ||
{{:Transclusion-Missions-Overview-Point Of Interest Activation Action}} | |||
== [[Random Action ]] == | == [[Random Action ]] == | ||
{{:Transclusion-Missions-Overview-Random Action}} | |||
== [[ResetTimer Action ]] == | == [[ResetTimer Action ]] == | ||
{{:Transclusion-Missions-Overview-ResetTimer Action}} | |||
== [[Rumble Action ]] == | == [[Rumble Action ]] == | ||
{{:Transclusion-Missions-Overview-Rumble Action}} | |||
== [[Spawn Action ]] == | == [[Spawn Action ]] == | ||
{{:Transclusion-Missions-Overview-Spawn Action}} | |||
== [[Timer Adjust Action ]] == | == [[Timer Adjust Action ]] == | ||
{{:Transclusion-Missions-Overview-Timer Adjust Action}} | |||
[[category:Missions]] | [[category:Missions]] | ||
Revision as of 17:36, 12 January 2008
Actions will only get used when called from a Trigger.
In multiplayer mode, actions with the TargetPlayer property will affect the players specified by the property. If an action does not contain this property the action will affect only the local player, with the exception of Race Course Start Action and Race Course Activate Action which affect all players.
Generic Action Properties
Transclusion-Missions-Overview-Generic Action Properties
Activate Waypoints Action
Transclusion-Missions-Overview-Activate Waypoints Action
Adjust Payload Action
Transclusion-Missions-Overview-Adjust Payload Action
Attach Droppable Payload Action
Transclusion-Missions-Overview-Attach Droppable Payload Action
Attach Effect Action
Transclusion-Missions-Overview-Attach Effect Action
Change Object Type Action
Transclusion-Missions-Overview-Change Object Type Action
Count Action
Transclusion-Missions-Overview-Count Action
Custom Action
Transclusion-Missions-Overview-Custom Action
Dialog Action
Transclusion-Missions-Overview-Dialog Action
Failure Action
Transclusion-Missions-Overview-Failure Action
Goal Resolution Action
Transclusion-Missions-Overview-Goal Resolution Action
Grant Reward Action
Transclusion-Missions-Overview-Grant Reward Action
Object Activation Action
Transclusion-Missions-Overview-Object Activation Action
One Shot Sound Action
Transclusion-Missions-Overview-One Shot Sound Action
Play Animation Action
Transclusion-Missions-Overview-Play Animation Action
Play List Action
Play List Actions play a list of audio files, either serially, or randomly, as background audio.
Play List Actions -
- Do not impact the the flow of triggers or actions, unlike Dialog Actions or One Shot Sound Actions.
- Dialog Actions or One Shot Sound Actions are played over the top of any audio called by Play List Actions.
- Best thought of as a radio playing in the background, whilst you carry on a conversation.
- Are most useful for either music or ATC chatter, or a long-playing event, e.g. a volcano errupting.
- Are not suitable for calling short length sound effects.
- Require a different implementation from Dialog Actions or One Shot Sound Actions.
Point Of Interest Activation Action
Transclusion-Missions-Overview-Point Of Interest Activation Action
Random Action
Transclusion-Missions-Overview-Random Action
ResetTimer Action
Transclusion-Missions-Overview-ResetTimer Action
Rumble Action
Transclusion-Missions-Overview-Rumble Action
Spawn Action
Transclusion-Missions-Overview-Spawn Action