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@Nagmaal Use mixed ao not input maps
Thank you Very much!Substance Painter Export Preset
Mixed AO goes into the red ch of the Metallic texture.Thanks a lot! Just a noob question, no ambient occlusion?
Are you sure? Im looking at an asphalt comp map and I find it weird to have anything but 0 on as a metallic value for such material...@evilnado when you really know PBR a single look at the COMP texture and for 100% sure I can say that the red is AO green is Roughness and Blue is metalness
I have been texturing for almost 7 years
@TheJon182 I i'm not sure about scenery, the export preset I made is for Aircraft but would most-likely work with scenery too.