Are those the ones I worked on or edited? If so, could you point them out. Just to let you know, the darker blue line vectors are the ones I've worked on. The default, or lighter blue are the ones I have not worked on.
I see only (1) Blue color used; at certain zoom levels they appear thicker- or thinner- than nearby portions of Road lines, even if near to KBHM.
I believe we will have to reinstate the SDK SHP2VEC TMFViewer color scheme for all FSX / P3D CVX Vectors to avoid confusion in the future.
Please review the examples of RGB color assignments in SBuilderX I previously presented to you in your thread regarding KATL cited above.
I will review and post precise RGB colors to be used in SBuilderX and/or Google Earth to match RGB colors used by SDK TMFViewer for continuity.
I don't understand what you're referring to. I have already aligned the roads around the airport area. Do you mean I need to go back and aligned the RDX vectors again? I don't understand why they're not aligned. What about the FWX vectors. Did you capture the FWX vectors with a screenshot and coordinates? When you say "aligning and editing ALL the roads, do you mean I need to align every road that's in the shp file, even those miles away from the airport? I like to know why the roads I've already aligned are not aligned.
By "editing", I mean your derivation of FWX vectors from RDX vectors that have been already aligned by editing Polygons to create FWX Poly-lines.
If you do not plan to align CVX Vectors more than a specific distance outside KBHM, then your FWX will be derived from those distant RDX vectors.
By the way, there's one thing that concerns me. When I align these vectors, I'm using google earth, not Virtual Earth. I don't think that should make a difference, but I have noticed that when using google satellite, the image would change position slightly after I have made an alignment from a previous zoom, such as 18, 19, or 20. I have it aligned perfectly at zoom 19, for example, and when I zoom to 20, the line vector is off slightly, not because I've moved the vector line but because the image itself has shifted slightly. They also have a bad habit of not aligning their own maps when merging them and using different seasons. They are really crappy about this. But as I've said, the shift in the image is only slight.
Ken.
I assume you use SBuilderX to do your CVX Vector work, and when you refer to 'Google Earth', it shows a Google-api3-Satellite background Map.
You may zoom to various levels while editing, and thus may see a mix of seasons and variable alignment due to Google's tile projection methods.
While technically EPSG:3857 projected, Google "cheats" to locally warp "off-Nadir" imagery to fit into otherwise "on-Nadir" imagery to cover areas.
That may result in slight misalignments at various zoom levels within the same tile source and between different source aerial imagery tile sets.
But I believe your best ultimate goal to save work and achieve better overall scenery quality, may be to plan for alignment and compatibility with MSFS, which uses MSVE aerial imagery at zoom level-21.
While we can access a tile set from Google via SASPlanet that is output at zoom level-21 even if SBuilderX' tile downloader sees only lower zoom levels, it would save work correcting Google alignments by using MSVE aerial imagery for all alignment from the beginning.
FYI: MSFS 2020 displays FSX SDK BGLComp scenery library objects / G-Polys, but not FSX Resample SDK aerial imagery; it also provides all Autogen.
The MSFS Trees and vegetation are a significant enhancement in quality compared to FSX / P3D.
The MSFS Roads and utilities use Open Street Map (aka "OSM") source; the water body data set appears to be a new source created by Asobo, and has become the most precise I have seen available.
However, the water "Hydro" attributes are very subdued, and Village Creek is barely visible on KBHM airfield areas.
I will look at the 1959 Topo map Geographic coverage on ground n Nautical Miles, and shall make a Range Radius reference image for evaluating extent of coverage by custom FSX aerial imagery and terrain mesh.
GaryGB
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