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Recent content by CBris

  1. CBris

    pilot, passengers and crew

    Sorry. you misunderstood. I am a dab hand at repainting (if I do say so myself) and have been able to understand and use the weirdest of paintkit layouts and formats. As far as the HYPE Airbus H145 goes, they give you a Blender 3D model (and a couple of others) to create your repaints on but...
  2. CBris

    pilot, passengers and crew

    I've seen that Hype (HPG) have been cause for some really huge numbers of repaints from many diverse repainters. I have discovered their Blender based paintkit and am impressed (almost). But what I don't yet understand is how are repainters able to create liveries for the people on board? I can...
  3. CBris

    MSFS Aerobatic aircraft

    Good Lord! That is a load of information to digest - many thanks Ronald! I will generalise a bit here and say that I am following the fora at flightsimulator.com - that's a given. Despite all claims by many contributors saying that they love the sim I can tell that most "pro asobo" commentators...
  4. CBris

    MSFS Aerobatic aircraft

    Is there a skilled coder around here who is maybe working on a set of flight dynamics for an(y) aerobatic piston engined performer. I have been on a couple of beta test teams for msfs aircraft of this genre and all I get is "this is too difficult in msfs" or "Asobo have shut the door and thrown...
  5. CBris

    MSFS [GUIDE] Creating Livery Packages for MSFS

    Oh darn! No, I don't have a crystal ball... I really meant the latest SDK update and not SU6 - isn't that on beta at the moment? Heaven only knows; there has been so much confusion around updates. You have SU and WU with hotfixes and patches all over the place. So, the SDK currently stands at...
  6. CBris

    MSFS [GUIDE] Creating Livery Packages for MSFS

    I've just been reading the SU 6 updated SDK notes - it now looks like you can have the SDK to almost create the whole "livery pack". Admittedly I haven't tried it yet as I haven't fully capiched the instructions. Give me a week or two, but some of you more able painters might care to study the...
  7. CBris

    Blender Flush Rivet textures, Blender, MSFS

    A bit of background info here perhaps? Mostly anecdotal for entertainment, but quite relevant if you are trying to create a rivet texture as authentically as possible. As an aerospace engineer I learned my trade from the roots up. Rivetting is a basic skill that most aircraft mechanical people...
  8. CBris

    Making 'comp' Textures for Aircraft

    Ok, I have figured out what the comp textures do and how the RGB channel affect the painted aircraft. (I think) So when I looked closer at some of the existing textures I note that the three channels can have three different images. Shading in red, matt/glossy in green and mettalic in blue. I...
  9. CBris

    Texture Paint on multiple objects

    AHHHHH!!! Found It! Save the collada as gltf 2.0 and then go for a new blender model and import the gltf 2.0. That allows joining of objects and now I can paint a livery across the whole model onto one texture
  10. CBris

    Texture Paint on multiple objects

    My bad - I don't speak the right language I guess... I did not create the model myself. It is the Airbus H135 by HPG - they provide the paintkit with a collada (DAE) model. I can mark doors, tail boom, main body individually but I can't paint them as one item. In an msfs gltf model I can join...
  11. CBris

    Texture Paint on multiple objects

    OK, I have found that I can easily create textures on imported msfs gltf and drawing across different objects - i.e. wings and ailerons - is possible by using the "Join" command. As long as the objects are on the same texture sheet that is. I have now come across a DAE (Collada) model where...
  12. CBris

    layout.json tool has gone AWOL

    Does anyone know where that Auto_json tool can be found? Asobo seem to have dropped it from the msfs forum website.
  13. CBris

    MSFS [GUIDE] Creating Livery Packages for MSFS

    @OzWookiee and co. I have the Jabiru and the LongEZ both repaintable in my community folder - the beauty is that they work simply by adding a new [FLTSIM.xx] block to the aircraft.cfg - IRIS has the edge for providing an excellent set of PS paintkit textures, but the LongEZ is slightly more fun...
  14. CBris

    Blender Wrapping stencils

    In a similar vein, is it easily possible in Blender to load a texture from msfs and see the results appear on the 3D model inside Blender. I think I should be looking at shrinkwrap too, but at the moment the concept seems a bit too abstract for me. Mind you, so did painting directly on the 3D a...
  15. CBris

    Blender Wrapping stencils

    Hopefully a simple question: When I use an image as a brush in substance painter, I can wrap it around a tubular fuselage. But £19 per month just to wrap one picture or flag onto a fuselage? So... can I do this in Blender? My efforts so far are a part success - mirroring works, backface cull...
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