• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Recent content by Chainn

  1. C

    Texture problems in fsx

    ok, now i tryed doing what you guys said, and when i export now i get this WARNING: Degenerate poly detected in file (GMaxExport) mesh (Box01) WARNING: Face vertex 0 x=78.96679 y=-48.33949 z=0 WARNING: Face vertex 1 x=78.96679 y=-48.33949 z=0 WARNING: Face vertex 2 x=-78.96679...
  2. C

    Texture problems in fsx

    i can't seem to load a dds file into the gmax materials editor?
  3. C

    Texture problems in fsx

    Where is the imagetool in the sdk, i can't seem to find it :rolleyes:
  4. C

    Texture problems in fsx

    Ok, so i imported a texture into photoshop, thinking hey its good, i exported it into gmax, then from gmax onto the model least i think i did, and then i exported it in flight sim and got this. Can any1 please help me :(. For more info i did export the library and all that, put the bmp...
  5. C

    Floating Runway...

    ok, now the airport is flat, but its kinda like a box that has another box that is in the middle which is the airport in the middle, so im trying to get rid of the outer box...
  6. C

    Floating Runway...

    yes, im using AFX, i used to use Airport Planner X or something like that, but im mostly using AFX for the ability to preview and stuff.
  7. C

    Floating Runway...

    Well, lol now i have a totally different problem did what you both said neither worked and both times... i got a sunken runway xD, do you guys know of any programs that would calculate the required height for the airport ect? cause the apron of the airport is fine its just i get dirtmounds that...
  8. C

    Floating Runway...

    Ok i made a flatten, and its in FSX and the runway is like floating above the ground..
  9. C

    Runway clipping.

    mesh can i have ur kids =), lol j/k but thank you man thank you very much
  10. C

    Runway clipping.

    will go try that ill give u guys and update if it works
  11. C

    Runway clipping.

    still getting the ability to not flatten using SBuilder X, they dont give u a very good tutorial in laymans terms :banghead: Heres the codeing maybe you all can help me here again <FSData version="9.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"...
  12. C

    Runway clipping.

    ahh thank you i shall certainly go try this right now
  13. C

    Runway clipping.

    Screens uploaded
  14. C

    Runway clipping.

    Ok, I flattened the terrain around my airport, and i place the airport... the airport sinks like 25 feet into the ground and i get a kinda airport kinda dug into the ground not on top like it should be... also im getting like hills or "landslides" creeping onto the runway... Also is there a way...
  15. C

    trees....

    ok... now im lost >.< do i enter in the same coordinates as my airport, but wont it exclude my new airport... also runway lights... they dont light up on my runway from fsxplanner at night >.>
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