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Recent content by fasencio

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    Worldscripts : tired of generating/pasting guids..... dozens off coordinates ? Helping hand here ...

    Ok. That developer is , for me , a Genius. AAO is marketed as an tool to program joystick buttons but in reallity it is a direct and clever designed one to interact directly with the sim. And very powerfull !! Very ! The learning curve for what you want is, as I see it, simple and short. 1 - 2...
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    Worldscripts : tired of generating/pasting guids..... dozens off coordinates ? Helping hand here ...

    Aha ! Simconnect ? .... That sounds very much like AAO. Did you read the pages I shared ? AAO is payware , understand, but for what they charge for it compared with the infinite possibilities it gives you , I think it is a no brainer. AAO has a time limited demo ( I think 20 minutes pers session...
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    Worldscripts : tired of generating/pasting guids..... dozens off coordinates ? Helping hand here ...

    On first thought : No. The procedure we are following here is for a static element ( in the sim ) an scenery ....which happens to contain moving ( dynamic) objects. It is compiled at install and can not be modified live , as far as I understand it. You should, however inspect the information in...
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    Worldscripts : tired of generating/pasting guids..... dozens off coordinates ? Helping hand here ...

    Good news ! I am happy about it. In fact you can manually edit the wordlscript to carry any model at your disposal within the sim ( just as other scenery objects you can add from other packages ). Have a nice day , make a short video with your dear walking around your place ..... Just to amuse...
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    Worldscripts : tired of generating/pasting guids..... dozens off coordinates ? Helping hand here ...

    Not good news Christian , just to be shure , lets check.... To put the vehicle into the scenery , you open the proyect. You will see thar you have 3 packages at disposal...... BGL , Simbobject and Wordlscript. Yo load the scenery ( bgl ) into the scenery editor. Then you select as "object" to...
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    MSFS20 Fly By Wire addon for Blender 3.x

    Well well well, looks that I am sticking to blender 3.65... Like all things in life , it takes a little work + a little time., provided enough patience ... Does the fbw importer (original 1.75 ) work in 2.92 ? Yes it does ! Does it work in 3.65 ? Yes it does ! I am using both blender versions...
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    MSFS20 Fly By Wire addon for Blender 3.x

    Good day to all. For exporting into MSFS I have been using 3.6 LTS + 1.3.3 succesfully. But now, I want to have a look at an interior model , LOD0 GLTF of an airplaine model , with no success. I followed the route mentioned above , that is : Downloaded textconv from inside link in addon...
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    Worldscripts : tired of generating/pasting guids..... dozens off coordinates ? Helping hand here ...

    Version 0.101 is out !! Latitude,Longitude,altitude.... Greetings Alles Gute francisco
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    Worldscripts : tired of generating/pasting guids..... dozens off coordinates ? Helping hand here ...

    Hi Christian, thanks to your post I discovered that the app is missmatching longitude with latitude. Wait for version 0.101 as soon as possible. Sorry , only today I had the chance to test inside the sim. It compiles ok but the coordinates are wrong, that is , missmatched. Greetings
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    Worldscripts : tired of generating/pasting guids..... dozens off coordinates ? Helping hand here ...

    shared on onedrive for you Files to big to attach ... ???? Greetings
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    Worldscripts : tired of generating/pasting guids..... dozens off coordinates ? Helping hand here ...

    Hi Christian. Of couse I will. I am new to this art also. And the MSFS compiler is , well, like every compiler .... no mercy. As I have found out, I have already made 2 revision of the original code because of the resulting Script.xml wich of course is just an skeleton of the most importante (...
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    Worldscripts : tired of generating/pasting guids..... dozens off coordinates ? Helping hand here ...

    Good day to all , I recently experimented the troubles for generating the worldscripts , hard work , .... not anymore. Have a look at this. Happy to share. https://flightsim.to/file/74405/msfs-worldscript-generator-using-google-earth-path-guis-coordinates-unlimited-waypoints Greetings
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    Blender Export from Blender 3.6x using last exporter version 1.3.3 ( new options in settings )

    Thank you very much rhumbaflappy. I will answer this one myself. 1.- The main thing is that, this time "Custom properties" MUST be unchecked. For some reason, from before, mine was checked , and not able to uncheck ( greyed out ) ....... Interestingly , for be able to uncheck this one , first...
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    Blender Export from Blender 3.6x using last exporter version 1.3.3 ( new options in settings )

    Good day to all. Anybody tried this combination ? I am having troubles exporting Blender animated characters/objects. Used to work well with simple models in 3,3x and MSFS SDK Tools exporter ..... Would apperciate any guidelines about what all thes new options in settings work. Thank you.
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    Put Blender 3D model inside airplaine cockpit ?

    Thank you Dale. It is a bit outdated but still interesting to follow and try. A different approach for something that should not be that difficult to do ..... ? There is the forementioned approach editing airplaine.cfg and such , described by Federico Pinotti also in Youtube ( from "mamudesign"...
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