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Recent content by SkyLu

  1. SkyLu

    P3D v2 SDK.FlightMap.cpp

    No one tried it on P3D?! =)
  2. SkyLu

    P3D v2 SDK.FlightMap.cpp

    Hi guys Somebody faced with SDK.FlightMap.cpp? Gauge compiled without any errors, but the map in sim doesn't appear, only static bitmaps are visible. Here is the source http://www.prepar3d.com/SDKv2/LearningCenter/simobjects/sample_code/sdk.flight_map.html Thank you
  3. SkyLu

    Timer?

    @ Naruto-kun thank you for a quick reply how can i handle it? something like: void FSAPI test_f(...) { switch(...) case PANEL_SERVICE_PRE_UPDATE: double time1 = GetSimTime6(); double time2 = GetSimTime6()+5; if(time1 == time2) { execute_calculation_code(" 1 (>L:vis_test, bool)"...
  4. SkyLu

    Timer?

    Hi everyone Just curious if I need to postpone execution of a function by 5 seconds, should I use a timer? And if yes, could I place the timer on PANEL_SERVICE_PRE_UPDATE or somewhere else? Thank you very much)
  5. SkyLu

    XtoMDL triangles limit

    Hi guys I wonder are there restrictions on triangles in XtoMDL?! During tests i have reached 250K tris for a model, little more gave me OOM error, but the memory was loaded only half, is that maximum value? I used P3D SDK 2.5 Thank you all
  6. SkyLu

    P3D v2 MAKE_STRING macro

    Indeed My thought is to use failure to disable radio completely. That's why I'm trying different methods of interaction with failures now
  7. SkyLu

    send_key_event FAILURE

    Thank you very much Doug ) Can't finde Comm II and Nav II vars, they exist? Thanks
  8. SkyLu

    P3D v2 MAKE_STRING macro

    Another odd thing When I set com 1 failure and then shutoff the radio 1 (Comm1_On_Off != 1) - the string remains frozen and appears Any suggestion to avoid it? Thanks FAILURE_RECORD fail_Comm_I[] = { { FAIL_SYSTEM_ELECTRICAL_PANELS, FAIL_ACTION_NO_DRAW }, {...
  9. SkyLu

    send_key_event FAILURE

    Is it possible to send failure evets to radio com and nav? I only found this: KEY_TOGGLE_VACUUM_FAILURE KEY_TOGGLE_ELECTRICAL_FAILURE KEY_TOGGLE_PITOT_BLOCKAGE KEY_TOGGLE_STATIC_PORT_BLOCKAGE KEY_TOGGLE_HYDRAULIC_FAILURE KEY_TOGGLE_TOTAL_BRAKE_FAILURE KEY_TOGGLE_LEFT_BRAKE_FAILURE...
  10. SkyLu

    P3D v2 MAKE_STRING macro

    This is it =) Thank you very much
  11. SkyLu

    P3D v2 MAKE_STRING macro

    I have another question regarding subject, with your permission Does IMAGE_USE_BRIGHT work with string? I put it in makro but at night no glowing string... Thank you =)
  12. SkyLu

    P3D v2 MAKE_STRING macro

    Thank you very much Bill As I know(from Creating C-Gauges by Dai Griffiths) the drawing element Macros (SHOW_IMAGE/HIDE_IMAGE) doesn't work with MAKE_STRING macro.. Anyway when you put empty string in sprintf - the string "disappear", so I'm happy )) Thanks to all )
  13. SkyLu

    P3D v2 MAKE_STRING macro

    Thanks WarpD ) Sorry, what do you mean by saying "modified version of the gauges.h"? Can I have one ?! )) Btw, I am an absolute lamer, dammit! For do what I described above, guys, just send to sprintf empty string ---< sprintf(bla bla bla, "") >---
  14. SkyLu

    P3D v2 MAKE_STRING macro

    Hi WarpD, thank you for reply What I would like to do it's simply hide a string when my L var is carried out. It's be useful when you will need to simulate the behavior of radio(on/off switch). I can see the only solution now - use hide/show geometry (modeldef <Visibility> ) on which C gauge is...
  15. SkyLu

    P3D v2 MAKE_STRING macro

    Hi guys Is there a way to totally hide/disable (not set to 0) the MAKE_STRING Macro? Thank you
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