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Recent content by Woutboeing

  1. Woutboeing

    WIP: BWB / Sonic Cruiser / WDL

    Well well, after a rather brief search, I found this on one of my reference sites: ...the aft body area is highly suitable for engine installation. The low effective wing loading of the BWB and its beneficial trim effect means that no exotic high lift system is necessary; only leading edge...
  2. Woutboeing

    WIP: BWB / Sonic Cruiser / WDL

    hmm, I think I overlooked something there :) That pretty much concludes the embedded engines part. On the sonic cruiser, I figure the nacelle has 2 hatches at the bottom, which can open like a "nose gear" of an aircraft, one would just use a forklift (available at most aircraft hangars) and...
  3. Woutboeing

    WIP: BWB / Sonic Cruiser / WDL

    Thanks, that means a lot to me. Nothing more rewarding after months of hard work than a good compliment :) For the ' second' one, I am trying to get it as real as possible, even looking at manufacturing possibilities and difficulties, like the option to create a 'family' of aircraft around it...
  4. Woutboeing

    WIP: BWB / Sonic Cruiser / WDL

    Hello everybody, I've been working on some projects, for flight simulator X, and I was wondering if I could get any feedback on them by you guys. The projects Concern: =Blended Wing Body by Boeing/Nasa =Boeing Sonic Cruiser =World Discovery Liner, by myself These are the...
  5. Woutboeing

    FSX No Texture on object

    Yes, i know, thats where i got my question from partly. the only difference with what I'm suggesting is that it (lionheart's creation) isn't flyable. it was static scenery (i enjoyed it very much in the days, i remember that). i'd love to see a flyable version of it... for anyone who is...
  6. Woutboeing

    FSX No Texture on object

    hmm interesting topic. maybe in the same line of question: is it possible to create an aircraft mdl (flyable) with a landing platform on? say for instance the aircraft is flown by one pilot (on autopilot, for stability), and a second pilot (in multilplayer that is) is able to land on the...
  7. Woutboeing

    linked animations

    hello, i'm having a problem animating something that has been linked in a tree in 3ds max 2008: when i rotate the part, it scales out, and totally deforms. if requested i can make images of it. my question is, how do i add a rotation animation to a linked object without that it...
  8. Woutboeing

    Plane inside a Plane - HELP

    thanks for the swift reply, ill have a look at it when i have more time.
  9. Woutboeing

    modeling the inside, doors & flaps of aicraft.

    well, the title sais it all, anyone has any good tutorials or personal-experiences or hints? thanks in advance!
  10. Woutboeing

    Plane inside a Plane - HELP

    im working on a new sonic cruizer for fsx, and im about to include a virtual cabin and cockpit; now, what exactly do you mean with 'double siding a model'? i have to create the inside from 0, or i can shrink down the outside and inverse it so i have an inside? i have no clue on how to do...
  11. Woutboeing

    BAE Jetstream 31

    well there's 2 ways i see of doing that: 1 as a separate object: start out with a cone; convert it to poly, then just use the vertices and the scaling and moving tools to align it to a side and topview, then you make it fit to the other part, and done you can also make it from what you...
  12. Woutboeing

    Boeing sonic cruizer texturing

    Hello, i'm new to this forum, yet i'm not new to the whole fsx stuff(i joined this forum, simply because you are the best this kind of stuff): got myself a virtual airline; have a good base on moddeling in gmax and 3ds max, i know my way well around programs like dxtbmp,paintshop pro,... And...
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