• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by zen13b

  1. Z

    Problem on Gmax: object can't move

    Guys help me, I do not know what happened or what I touched the fact is that the other day while I was working on gmax suddenly are no longer able to move objects that I created and also any new object that I create as box, sphere or line etc. etc. I do not have more positioned on the point that...
  2. Z

    Airport vehicles

    thanks guys for the answers, but I fear that I have explained myself badly, the version I'm using for the project is FS2004. I'm looking for suggestions on where to find 3d models for uploading to Gmax and then be able to export in BGL on FS2004, both as vehicles either as static animations. I...
  3. Z

    Airport vehicles

    hello friends , for days I'm trying 3d models of vehicles to add to my airport , such as buses, auto service , the fire trucks , the luggage carts , etc. etc. any of you know where I can find them , I would particularly useful source files for gmax . Or models such as those created by the group...
  4. Z

    Export big BGL file from GMAX

    Thank you ;) I will make a try and see if I can :D
  5. Z

    Export big BGL file from GMAX

    Hi guys , these days I'm finishing my work to the airport of Catania . I have to export from gmax files bgl the various parts of ' terminal , these files are very large . I need to merge all files into one bgl ( as the transparency of the windows of the airport you can not see well if separate )...
  6. Z

    FS2004 Textures: le maledette trasparenze e semi-trasparenze

    ok thank you very much , I'll try right away. but I have some questions , in your scenery, the " wall " is designed as a transparent plane double sided or as a box? (I mean drawn on Gmax for example).
  7. Z

    FS2004 Textures: le maledette trasparenze e semi-trasparenze

    ??? I've never heard of this tool fs , where is it?
  8. Z

    FS2004 Textures: le maledette trasparenze e semi-trasparenze

    Hello guys, I've almost finished my new scenario Fontanarossa airport of Catania (Sicily) . I have already prepared and export facilities, and now I must deal with the tangle of transparent and semi- transparent textures to be placed in front of the terminal and to the sides of the gate . I have...
  9. Z

    FS2004 Gmax project source lost... :(

    found the problem , I was missing the script to import the 3DS file , I downloaded it and everything is ok . thank you very much in this way I solved a lot of problems. Thank goodness there is the forum of fsdeveloper THANKS GUYS
  10. Z

    FS2004 Gmax project source lost... :(

    Thanks so much, everything is ok up to point 4. In GMAX, File/Import/3DS, browse to your new 3DS file,but as soon as I try to open the file saved in 3DS in Gmax, I get a message that says: IMPROPER FILE FORMAT. why ? is there a solution ?
  11. Z

    FS2004 Gmax project source lost... :(

    Hello guys, I'm working at an airport for FS2004 and I have a problem to solve. I need to change the location of the terminal that I created and already exported flight simulator with Gmax, the problem is that the work I did some time ago and now I can not find the source file of Gmax to move...
  12. Z

    FS2004 Problem: airport lights don't turn off during the day

    Thank you mr pfabian, for the problem of fog what is solution? there is a solution?
  13. Z

    FS2004 Problem: airport lights don't turn off during the day

    hello guys, I'm placing the taxiway lights on my airport, but when i go in fs2004 during on the daytime i see the light turn on. How do i turn off the lights during the day? Considered i make the light with gmax light_nav material. Thanks for replies. Byeee
  14. Z

    FS2004 Helo for the airport light

    hi everybody i'm an italian boy, i'm drawing the catania airport. I want add to my scenery the lights, i read many treads in this forum but i'm very confused. I ask you what is the best method for create the lights? (runway edge and center light, taxiway lights, stop bars ecc. ecc.) i want to...
  15. Z

    Arno or somebody Help me!!! BGLc problem

    Solution Found I found the solution my friends, I have stubborn and reading and reading I found the error, simply export the file asm. outside of the folder where the bglC and this meant that not export, so if you encounter this problem can be solved by exporting the file in the folder where...
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