• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Davide Ferrara

    MSFS20 Link Taxiways to Parking spots - How? -(SOLVED)

    How can I fix the rotation? There is no way to see it when making the parking spot, I can just set a number... Do I have to guess it??
  2. Davide Ferrara

    Connecting TaxiPoint to a parking spot?

    Hi, How can I connect my taxipoint to the parking spot? Is it needed? Also how can I see the orientation of the parking spot? Thanks
  3. Davide Ferrara

    MSFS20 Adjusting Airport Lighting

    Are effects attachable to and object? I didn't find it on the SDK.
  4. Davide Ferrara

    MSFS20 Aerosoft Trondheim Custom lights.... How??

    Hi, I saw this and I wonder how did they make custom lights approach with this SDK? Is it possible?
  5. Davide Ferrara

    Reggio Calabria Airport - LICR for MFS

    Recently I've started working on the MFS Version of the scenery and tips or question are well accepted! :D
  6. Davide Ferrara

    MSFS20 Custom runway lights

    This is not possible yet.
  7. Davide Ferrara

    P3D Dynamic Lights Effect GPU Overload

    Hi, I'm having this issue in P3D v5 where my dynamic lights puts in overload my GPU (2080TI). This is my effect : [Library Effect] Lifetime=5 Version=2.00 Display Name=APRON TDS Radius=-1 Priority=0 [Properties] Spot=1 Tower=1 Map=1 [Emitter.0] Lifetime=0.50, 0.50 Delay=0.00, 0.00 Bounce=0.00...
  8. Davide Ferrara

    Can't exclude default obj on P3D V5

    Gary the problem is fixed thanks to all of you for sure. I hope if someone has the same problem will take advantages of all of this information, this is why Fs community is so great!
  9. Davide Ferrara

    Can't exclude default obj on P3D V5

    That's impressive!
  10. Davide Ferrara

    Can't exclude default obj on P3D V5

    I've followed you tips, I've opened the .cvx but and this is waht I see. The vector lines are not close to the runway but somehow they are generated near the runway... So I thought, what if I exclude all of this vector data on the mountain? Guess what? It worked... Still weird because it...
  11. Davide Ferrara

    Can't exclude default obj on P3D V5

    The Airport is LICR, I don't have the coordinate of the object it is not in ADE. I you load LICR you'll see that on the runway 33. Let me know if you figure out a way to remove it, thanks
  12. Davide Ferrara

    Can't exclude default obj on P3D V5

    Ok but still I can't exclude the object, other devs have the same problems with other airports.
  13. Davide Ferrara

    Can't exclude default obj on P3D V5

    I've tried all guys, I saw this on the Prepar3D forum: https://www.prepar3d.com/forum/viewtopic.php?f=6307&t=136872&fbclid=IwAR2OSC2XgGckcUgQrIUbzPiVrMzqjeVAWAt2QMNKLR1WT3Dto7bQF6c3zR8 , so I guess it's a LM problem.
  14. Davide Ferrara

    Can't exclude default obj on P3D V5

    It doesn't appear in ADE, it is present with the default scenery too, I started from my p3d v4 project and I've compiled it for the v5 but even if I load the stock airport I don't see the object and if I draw one polygon exclusion it is still on the airport. The airport is LICR if you can check...
  15. Davide Ferrara

    Can't exclude default obj on P3D V5

    It appears to be correct @edphipps but it doesn't exclude the obj on the sim still, maybe it's an ADE problem? I have ADE 0.79.7412 Dev and the last SDK 5.0.24.34874 @scruffyduck
  16. Davide Ferrara

    Can't exclude default obj on P3D V5

    Thanks for replying but it doesn't work...
  17. Davide Ferrara

    Can't exclude default obj on P3D V5

    Nope, it's all default. In ADE I have all the exclusion on top of that but it doesn't help
  18. Davide Ferrara

    Can't exclude default obj on P3D V5

    Hi, I'm having troubles excluding this default obj from the sim with ADE? Any suggestions?
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