• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Losco Nosciuto

    MSFS20 Grass not showing in certain areas

    I know it might sound stupid but I ran into some similar issue before. I never used Polygons but just aprons to add or remove grass. And when I do I gotta manually check the material used for it to be GRASS type in the properties because there are some "grass" named materials which are though...
  2. Losco Nosciuto

    SDK Converting Heightmap XML data to displacement texture

    I came up with this using chatGPT, but I know that's gonna be a rough approach and probably not even usable. Still might be worth taking a look from someone more expertised than me:p Might this work? Sorry if it's sounds dumb but with my lack of knowledge that's the very first thing I wanted to...
  3. Losco Nosciuto

    SDK Converting Heightmap XML data to displacement texture

    I have a ton of questions, unfortunately I have no knowledge of python or any other programming language, my IT culture is pretty much artistical (3D modeling, music and so on). I though thank you for your input, I might really want one day to start learning Python but that's a task that's...
  4. Losco Nosciuto

    SDK Converting Heightmap XML data to displacement texture

    Hello everyone. Got a bit of a techy question. Does anybody know a way to convert an heightmap from MSFS to a usable displacement black/white image? Once you apply an heightmap to a surface, it "wraps" around it so the single vertices of the heightmap should be the ones of the actual ingame...
  5. Losco Nosciuto

    MSFS20 Red collision lights.

    Yep that's something I didn't consider. Mamu is totally right about needing an airport to create the LightRow preset. You can place them without it but not create them, which makes not much sense. The LOD thingy is a good way to do things but I'd rather go with some Alpha Glare instead (crossed...
  6. Losco Nosciuto

    MSFS20 Red collision lights.

    Yup! Exactly :)
  7. Losco Nosciuto

    MSFS20 Red collision lights.

    You could add a Polygon giving it the "Airport Area" flag to place a light row. Light rows and any item which hierarchically fall under the "airport" macro category need to be in in airport area, whether it be an Airport Object area or a fake airport area made with a polygon :)
  8. Losco Nosciuto

    MSFS20 Light Row and attached 3d model (heading)

    Neither did I but I needed the model to create some custom LightRows :) Worked great! Thanks though :)
  9. Losco Nosciuto

    MSFS20 Light Row and attached 3d model (heading)

    Hi @Christian Bahr ! Just one question. I was used to find those underfloor lights when I first started with the SDK 1 year and an half ago. I remember using them as temporary runway markers, but now that I need those for Light Rows, I can't find them in the object library. Any chance you...
  10. Losco Nosciuto

    MSFS20 Custom Jetways

    Attain to the English language please :)
  11. Losco Nosciuto

    MSFS20 Materials Creation after SU5 totally broken?

    Don't worry, they're gonna tell you to head to the DevSupport foruma, check the SDK Documentation and close the ticket as they did in my case -.- TOTALLY DISAPPOINTED there isn't an SDK Bug Reporting section on ZenDesk, and the uninterest of who checks tickets.
  12. Losco Nosciuto

    MSFS20 Materials Creation after SU5 totally broken?

    It does compile flawlessy. this has to be some hidden DevMode dedicated cache, or some DevMode bug which triggers under certain conditions :) https://www.loom.com/share/bf13edd5f0084b31a6edc8b66f12e571 Also here I could import 8 materials over 9, and the last one broke. Always a random result...
  13. Losco Nosciuto

    MSFS20 Materials Creation after SU5 totally broken?

    Got a W10 version and I always work with an empty community folder. The only thing I did was moving the Work Folders to C: from Y:. I checked everything and everything works fine (relative paths, of course). I tried making a copy back in the original folder, but I have the same exact bug. I'm...
  14. Losco Nosciuto

    MSFS20 Materials Creation after SU5 totally broken?

    Oh, I forgot my specs. I got: 32GB of 3200Mhz RAM 4.0Ghz AMD Ryzen 7 3700x ASUS GeForce 2080S MSFS is running from a 2TB SSD, as well as the work folder being on another 2TB dedicated SSD
  15. Losco Nosciuto

    MSFS20 Materials Creation after SU5 totally broken?

    Damn i couldn't expect any worst news than "it's working on my side" :( I don't know where the issue resides. I did a lot of tries (including cleaning and rebuilding my package over time as @Gil62 suggested). What's weird is that it doesn't seem to be package-related as, as you can see, another...
  16. Losco Nosciuto

    MSFS20 Materials Creation after SU5 totally broken?

    Anyways, the package has been built succesfully, and eve tho as you will see, files point all to the right .png, the resulting image (and apron texture) are all corrupted. I saw you had the same issue on the DevSupport forums though. Any luck in resolving it yet?
  17. Losco Nosciuto

    MSFS20 Materials Creation after SU5 totally broken?

    there you go @rhumbaflappy I had to load it on my GDrive since FSDeveloper doesn't allow uploading .7z files (which I use mainly for its great LMZA2 compression ratio). Might be worth to add .7z support as a side notice :D...
  18. Losco Nosciuto

    MSFS20 Materials Creation after SU5 totally broken?

    the aprons are already reworked to not include custom materials. I could make a copy of the scenery without custo models and show the issue, to keep it in the order of a few MBs ;) I will as soon as I can :)
  19. Losco Nosciuto

    problems with Materiallib

    I've got the same issue. Did you find a solution maybe?
  20. Losco Nosciuto

    MSFS20 Materials Creation after SU5 totally broken?

    Hello everyone. I was fixing my sceneries past 3 days and I needed to sort my materials since they somehow got bugged, but as of now, the creation of the asset group works nicely, but the creation of a new Material Asset DOES NOT. It loads random images from the same folder most of times...
Back
Top