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Search results

  1. Nater

    FS2004 Terminal windows clear or no

    Thanks for the advice Rick.....
  2. Nater

    FS2004 Terminal windows clear or no

    Having a hard time deciding on how to proceed with the terminal windows.....What is y'alls opinion on it? Should the interior of the terminal be modeled or no? Looking at the pics of GCFV's terminal, most of the walls are windows with heavy metal shades. I was thinking of the poly count, and I...
  3. Nater

    FS2004 GCFV Fuerteventura

    So work still continues on it....It has been a steep learning curve for me, as I never really have done scenery before....therefore that April finish date went by the wayside. The airport has been completely redone from the ground up I have added the lighting and still working on the ground...
  4. Nater

    FS2004 EDDN

    Basil-I will be redoing it in ADE once I get the current projects done....but check your inbox....got something you might like....
  5. Nater

    FSX CYPW - Powell River Airport

    Looking fantastic!
  6. Nater

    FS2004 GCFV Fuerteventura

    Yes, I am still working on the EC-155, but this is taking priority right now. It started with a texture upgrade if SimWings old 2004 GCFV scenery. Then when a co-worker of the wifey heard about it, I was asked if I could fix it to the way it looks now. So now it has turned into a full blow new...
  7. Nater

    FS2004 (FSX & X-Plane 10) Bell 429: she is slowly getting some shapes

    Sergio- here is my entry... [4mm Scaling] // this section only looked up for 4mm processing ScaleFactor=32x // 16x or 32x ViewDistance=10 // meters; adjust as needed RescaleFactor=1 // 2 (default) or possibly 1, 3, or 4 (tut p. 23)
  8. Nater

    Creating Custom Textures

    Fleahead, basically in order to use any texture you make you need to have a 32bit copy in the texture_base folder and a 24bit version in the texture_base_dpy folder. Then in ADE go into the gp texture editor and use that to make a entry into the texture.def file.
  9. Nater

    FS2004 Ground polys as taxiways

    I need some help guys....In the process of doing Fuerteventura (GCFV). I am using custom textures on ground polys to make everything so far....My question to the gurus is this......What would be the best way to do the darkened center parts of the taxiways where the aircraft are constantly...
  10. Nater

    FS2004 (FSX & X-Plane 10) Bell 429: she is slowly getting some shapes

    You do know that you can change the .cfg for ule right? That alleviates some of the nasties that might pop up with the 1mm weld. I believe mine is set at 64 up and 1 down....don't quote me on it though because I am at work....will shoot you the exact numbers when I get home...
  11. Nater

    FS2004 (FSX & X-Plane 10) Bell 429: she is slowly getting some shapes

    Sergio-looking good....you may want to chamfer those edges though...
  12. Nater

    FS2004 EC155B

    George, yes....Gmax is still installed. I think I have fixed the problem though...
  13. Nater

    FSX Unwrap UVW Issue

    Was thinking the same thing Tom....God knows how many times I had fixed something only to find out I forgot to copy it over into FS...
  14. Nater

    FS2004 Need help with xml

    Thanks guys! Managed to get it working! Replaced the line of code "Circuit general panel on" with "Master Battery" and removed the "SMD Test"....Screen comes on and off with the switch now! I also was able to create a XML code for two of the switch covers on the overhead. I will be asking more...
  15. Nater

    FSX Unwrap UVW Issue

    I think he means ModelCoverterX
  16. Nater

    FS2004 Need help with xml

    Ok...it is something within the L:var. Tried what you said and removed the SMD_test and the MFD comes on and off with the aviaonics switch...
  17. Nater

    FS2004 Need help with xml

    Still no joy
  18. Nater

    FS2004 Need help with xml

    That did not do it....
  19. Nater

    FS2004 Need help with xml

    I am trying to turn it on! The part name is for the on/off switch....
  20. Nater

    FS2004 Need help with xml

    Ok guys....need some help here...Cannot for the life of me get the MFDs to turn on.....I know they are working as when I turn on the avionics I get the test screen (a large T) in the middle of the screens.... here is the code in makemdl.xml -<part> <name>ec155mfd1</name> -<animation>...
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