• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Search results

  1. Michael Garbers

    MSFS20 [SOLVED] VS C++ generate .wasm.recipe instead of .wasm

    I don't get it... Same settings from ronh's screen, also checked C++ Language Tab. Still only .wasm.recipe not .wasm I also played with different settings. Any other idea? Edit: Found it. The wasm File was outside the project folder in an extra MSFS Folder that the compiler was creating. :)
  2. Michael Garbers

    MSFS20 RECIP ENG FUEL TANKS USED:1

    The SDK Documntation. After the last Updated this is no longer obsolete.
  3. Michael Garbers

    MSFS20 RECIP ENG FUEL TANKS USED:1

    Ok, found a solution. Need to go with the "obsolet" Key Events: simconnect.MapClientEventToSimEvent(EVENTS.FUEL_SELECTOR_OFF, "FUEL_SELECTOR_OFF"); simconnect.MapClientEventToSimEvent(EVENTS.FUEL_SELECTOR_LEFT, "FUEL_SELECTOR_LEFT")...
  4. Michael Garbers

    MSFS20 RECIP ENG FUEL TANKS USED:1

    Possibly somebody can help me here. I am trying to change the choosen tank through the simconnect interface: Here just some snipets to show the way I try to do it (not complete to run, just for the principle): [Flags] public enum Tanks { None = 0, Center1 = 1...
  5. Michael Garbers

    MSFS20 XtremeAir XA41

    Just want to introduce my current project. Everything started with an original XA41 seat, now everything is growing. The hardware is growing, the integration with the sim as well. I interface the MSFS by simconnect to include things like the bi directional smoke pump or the original starter...
  6. Michael Garbers

    Frankfurt 2015

    I do not give anything on claims. "We develop this or that". Claims decellerate developments. I was waiting for years for a claimed airfield just to get the info that this will never happen. Finally I started to make it myselve. I would have been finished if this claim wasn't published.
  7. Michael Garbers

    Sim Explorer

    Aha! The first users with a licence violation! :mad: Be aware, that I will pursue this with ... with.... well... whatever! :rotfl:
  8. Michael Garbers

    Sim Explorer

    That's it. I am done. I do not like to search the different configuration files and data of my sim all spread over my hard drives. You know, App Data, Program Data, Roaming… And I don’t want to get my desktop crowded with all the shortcuts. I wrote a little file explorer to browse and open files...
  9. Michael Garbers

    P3D v2 Hand in Cockpit - Leap Motion

    Custom animation inside the internal model of the aircraft. I guess this is the best way. Drawback: it is not a generic solution. Attached object is not working well.
  10. Michael Garbers

    P3D v2 Hand in Cockpit - Leap Motion

    My first solution is working with views and is working quiet nice. I am using simconnect to create a small window to show the positioning. After holding a defined area for a fraction of a second I trigger the Event through simconnect as well. In this way I can configure the different cockpits...
  11. Michael Garbers

    Move and click the mouse in sim from an external program (c#)

    Yes. But the problem is, I need to activate the Mouse in the sim. If not, no move/click is recognized.
  12. Michael Garbers

    Move and click the mouse in sim from an external program (c#)

    Hi guys, I like to click a specific position in the sim displaying in full screen mode. This must be done from an external program. I use the user32.dll in all kinds of variants. (SendMessage, mouse_event, ...) In general looks like it is working. But the sim is hiding the cursor so the clicks...
  13. Michael Garbers

    P3D v2 Hand in Cockpit - Leap Motion

    @TOWSIM: Currently my way is to display a 3-D Cockpit View as shown in the second video. This I can display or hide and move the view-point. @UnitedExpress4180: Nearly. I need a 3D-Cockpit since there are no 2D-Instruments on a panel to display. Thank you for input.
  14. Michael Garbers

    P3D v2 Hand in Cockpit - Leap Motion

    I have a proof of concept video online. Nothing great but it shows a bit how my solution will work. First I thought I show a startup but it is more important to see that it is also working while flying. It still needs some tuning but it works this way: - If Leap Motion detects the finger it...
  15. Michael Garbers

    P3D v2 Set variables in gauges through simconnect

    Hi together, this is not really p3d specific but currently I am using the p3d simconnect Interface. I like to set L:XXXX variables used by XML gauges through simconnect. Is this possible? I tried to recieve values by RecvSimobjectDataBytype but without luck. Edit: Sorry, I found a similar...
  16. Michael Garbers

    P3D v2 Hand in Cockpit - Leap Motion

    Ok, AttachSimObjectToSimObject is working but the problem is, that you cannot move it or you cannot move anything with control axes or send commands to it. But I have a different solution. I add a sub-view. Here I can control perfectly what I like to see. So in my case the window open as soon as...
  17. Michael Garbers

    P3D v2 Hand in Cockpit - Leap Motion

    I think I found something usefull inside simconnect: SimConnect_AttachSimObjectToSimObject Here it should be possible to attach one sim object to the user sim object. The interesting thing to known would be if the attached object is also reacting on user input.
  18. Michael Garbers

    P3D v2 Hand in Cockpit - Leap Motion

    Thank you for the response! @flyboyaces: This is definitely a solution. Only drawback is, that you can use it only with your own plane and it would not be a generic approach. @Peter: I do it for P3D. If the solution works in FSX as well I am fine, but it does not have to. @premek: I known...
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