• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

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    FSDS V3.5 available now

    A heads up that the FSDS V3.5 beta testing for FSX compatibility is over and the new free upgrade is available now at abacuspub.com:D :cool:
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    Bounding Box for FSX?

    Hi Arno and everybody,I was wondering is there a way yet to work with the bounding box on a new xtomdl created object? We used to be able to tweak this in the asm code but now that is done away with..all you have is an xml code and the mdl..yip..I already have a project where the object is...
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    Wierd onE

    Hello Arno,how have u been,I have an animated wake for a carrier that views fine from all directions but from the front and at 1000 ft and up..when at that height viewing it from the front my wake effect will transform and appear on top of the deck..drop back down and it appears under the ship...
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    Hugg'in the grOunD!!

    Arno,Is there any possible code-- X file/ asm/0_asm (hand edit) to make an animated scenery object follow the terrain just like aircraft do? this would be biG
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    Traffic MDL TweakeR ?

    Hi Arno,any chance of making an aircraft mdl tweaker for AI use? This would be helpfull for AI ships to set a lesser viZ range for them to appear or ceartain conditions,,or is there a way in TTools to limit visibility for AI..probably not..
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    Effect bounding boX??

    Hi Arno,I was wondering-is there a code to keep an effect from dissappearing as you move over it or pan left/right..I only have this problem with effects attached to aircraft..to understand- I have some parachutist that drop from plane by using the smokesystem..if you slew back or fly around to...
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    Strange attached cat stuFF

    Hi arno, Thanks for the CAT tool..amazing!..I know it is posted that attached effects to objects do not follow the animation trail yet with CAT..Is there any progress on getting this to work? I have a project where I need forest fires to die out as plane flies over dropping fire retardant..This...
  8. N

    CAT animated jetway

    Hi arno,I have an animated jetway that I tweaked using the great tips you posted about extending the tick 1024,,so far I have a gate that slowly rolls over/extends and sits on the plane about 2 minutes..retracts and stays static for 3 minutes..Next I used CAT to assighn a trigger frequency..I...
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    MDL attach an FX effect??

    Hi Arno..Is there a way to attach an effect to an mdl object? I see something about it in the Makemdl doc ,,but it seems to be for xml..
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    FSDS v3 Emissive material and Textures??

    Hi Arno,seems everywhere you turn with the new format..Mdl there is something new to try to figure out..OK ..I used to be able to make a part (emissive) glowing and apply a texture-place it in fs9 and the texture would glow..but with fsds v3 if you apply a texture over an emissive part and...
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    MDL visibility setting??

    Hi arno,I know your busy so -no hurry - but ..is there a way to change the visibility for an mdl object..in as fsdsv3 created X file or a new mdl tweaker?..I wonder..because an airport populated with small (custom made)objects like baggage containers,ect would load the objects (way) out before...
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    MDL to X file ?? or ect??

    Is there a way to convert an scenery Mdl to an X file for tweaking or comparing.I can make an X file with FSDS 3 to tweak and have had sucsess with lighting both sides of an object -like a tree then re compile it with makemdl..I wish to figure a tweak in there to eliminate the darn instant haze...
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    Effects Library?????

    Is there a way to make effects xml's into a library with guids like you can an Mdl using the xml library creator to randomly assighn a guid ??..the effects SDK maker only compiles seperate bgls..Like if you made a large effects show it would be nice to put them all in a library and might help...
  14. N

    AI wierd wierderness!!

    I have created several runways with AFCAD to launch a few of my helos all at the same time at a test spot,..all as AI aircraft..everything is great (in slew mode) as you follow them to their destination airport..but if you switch to cocpit mode -the ones in the distance (disappear)..I have tried...
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    AI aircraft effects Question ???

    Ok,I wonder is there an way to add effects to an ai aircraft as it taxis or down the runway..what I have are helicopters hovering to takeoff as AI that I made on my AFCAD made runway..I know that concrete= is my best bet..but what in the cfg do you knock off so it scrapes..I can make my own...
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    Hazey Question Calling all Experts

    Ok,This is a good one and several days of searching and manually editing scasm code and api for my proB...no results.. Here is the problem..I wish to make my object-a tree- to not change or decrease in brightness as you fly toward it with Fs9 visibility (haze) setting on..so the trees dont...
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