• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

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    MSFS20 MCX Placement To Shape Converter missing

    Hi Arno: Where can we find MCX Placement To Shape Converter in recent builds of ModelConverterX ? It seems to have disappeared from MCX Menu > Special Tools > Placement to SHP converter. :yikes: "7.8 Placement to SHP converter With the placement to SHP converter, see Figure 7.8, you can...
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    Take the controls at XMAS

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    Export MSFS biomes

    Arno has created some brilliant tools to help us work with FS2Kx over the years. I would like to see him create an updated version of ScenProc to help us work with MSFS making custom Biomes. I would also like to see him create an updated version of MCX G-Poly Wizard that exceeds the abilities...
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    GPW improvements

    Arno has created some brilliant tools to help us work with FS2Kx over the years. I would like to see him create an updated version of ScenProc to help us work with MSFS making custom Biomes. I would also like to see him create an updated version of MCX G-Poly Wizard that exceeds the abilities...
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    MSFS20 MCX detect / display - MSFS_20/24 Approach light objects

    Hi Arno: Regarding a thread currently evolving in the Airport Design Editor for MSFS sub-forum actually more pertinent to MCX features for MSFS: https://www.fsdeveloper.com/forum/threads/msfs-2020-runway-approach-lights.459915/ As we progressed further into analysis of the underlying code...
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    MSFS24 MSFS24 SDK Download Alpha

    For those who have not yet seen this, MSFS 2024 SDK Downloads are now available online: :idea: https://devsupport.flightsimulator.com/t/microsoft-flight-simulator-2024-devalpha/10243 Many thanks to Lagaffe for the heads-up on this via his informative post on SOH (note SOH now has a 'ORG'...
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    MSFS24 MSFS 2024 SDK Docs online

    For those who have not yet seen this, MSFS 2024 SDK Documentation is now available online: :scratchch https://docs.flightsimulator.com/msfs2024/html/1_Introduction/Introduction.htm GaryGB
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    Ruby Tuesday [2024-08-27]

    UPDATE: Some new options are now available to the FS Developer using native Sketchup SKP file versions that are newer than ones installed version. Whereas Sketchup SKP file versions changed with nearly each numeric version since at least 5.x, versioning reportedly stops with 2021. Thus...
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    MSFS 2024 Scenery Rendering Enhanced ?

    Today I scanned the latest 5 pages of MSFS forum at AVSIM, and ran across this interesting (...and humorous !) thread: https://www.avsim.com/forums/topic/639272-gamereactor-interview-with-jorg-neumann/ "Also, ground detail experience in FS2024 is aimed to rival that of Forza Horizon 5...
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    3D Preview Zoom Key-only option / granularity

    Hi Arno: MCX version from March 5th, 2023 ...as documented in the accompanying PDF file: zoom in = Zoom out - Table 5.1: Keyboard shortcuts ...does not work on my installation unless the Mouse Wheel is also used with the Key held down. o_O Has there been a change in MCX since the last PDF...
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    MSFS20 SBuilderX with MSFS

    Heads up: I got SBuilderX version 3.15 64-bit to work with MSFS via FSUIPC7: :wizard: https://www.fsdeveloper.com/forum/threads/laborious-first-attempt-to-add-photo-scenery-to-ade.456788/post-912663 More details to follow... ;) GaryGB
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    Asobo Kart Racing sim ?

    I just stumbled across this: Asobo Studio Is Reportedly Prototyping A Racing Game For Xbox https://twistedvoxel.com/asobo-studio-prototyping-racing-game-xbox/ < Ahem > if we could get Asobo to render the same land class type Road textures in online mode as it does when MSFS is run in offline...
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    MSFS20 MCX Crash on Resize all to multiple of 4

    Hi Arno: I am testing MCX with import of a Sketchup *.KMZ 3D model that requires mapped *.JPG texture conversion to *.PNG. In MCX Material Editor: [Resize all to power of 2] button works OK [Save Textures] button > check: Resize all to power of 2 and check: Overwrite existing textures...
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    Where are airport flatten elevations derived?

    Just a heads up on my post regarding Airport2Project_1_0_0_20 functionality ...that I posted in the BGLViewer thread. :pushpin: https://www.fsdeveloper.com/forum/threads/bglviewer-for-fsx-bgl-files.432840/post-902469 GaryGB
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    MSFS20 SU9 Airport Schema Change vs. ADE Error

    Hi Jon: In ADE 20220 - Alpha 21 HF-5: If I attempt to create a project for "inspection" from a MSFS BGL (a freeware project that has been out in the wild since January 2021) ...I get this error: Considering the issues previously discussed in these threads...
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    MSFS20 MCX "Same Key" Error Exporting glTF

    Hi Arno: I apparently did not have the latest update to MSFS default package files cited in my recent thread here: https://www.fsdeveloper.com/forum/threads/mcx-gdi-error-converting-dds-to-png.453581/ After a MSFS Content Manager World Update: USA-II, was updated / installed, the above cited...
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    MSFS20 MCX GDI+ Error Converting DDS to PNG

    Hi Arno: I wanted to test Sketchup import of MSFS default 3D models sourced from a ModelLib BGL via MCX export of a glTF, to test the PBR 3D viewer cited here: https://www.fsdeveloper.com/forum/threads/material-colors-not-displaying-in-msfs.453561/post-890295 In MCX July 30, 2021 Build, I...
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    P3D v4 ADE not loading P3Dv4 CVX AB Flattens ?

    No doubt Jon is rather busy here in the ADE sub-forums. But I'd like to request the courtesy of a brief reply regarding ADE when he gets moment to do so ...in this P3D sub-forum thread: https://www.fsdeveloper.com/forum/threads/airport-boundary-background-cvx-location.453376/#post-888695...
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    P3D v4 Airport Boundary / Background CVX location ?

    I have not spent much time in P3D since I bought it. While troubleshooting a P3Dv4 terrain issue recently, I was unable to find Airport Boundary / Background CVX vectors via P3D SDK TMFViewer. They were not in the CVX vector BGL file in the \Scenery\0302\Scenery sub-folder of my inactive Win-7...
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    MSFS20 Add Custom SimObject to ADE20 / MSFS DevMode pick-list

    Hi Jon: Could you provide further clarification on how to test placement / display of the above example SimObject via ADE and/or MSFS-2020 DevMode ? :scratchch Thanks in advance. :) GaryGB
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