• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Search results

  1. MIL-STD

    Is FSDeveloper working fine for you all?

    Only thing to report is that when accessing the site, it regularly now comes up with a "This site can't be reached" error page, with the code "DNS_PROBE_FINISHED_NXDOMAIN". Wait a few seconds, and then it suddenly refreshes and brings up the forum page. Issue does not appear to be cache...
  2. MIL-STD

    FS2004 Autopilot PID Variable Calculation

    Ahah! I admit I was focusing on the top lines of your code, and had just assumed you'd squared away the bottom. Looking now, that easily explains the behaviour indeed - max deflection at all times. Hence why tracing the outputs at every stage can be so valuable. Happy testing! :)
  3. MIL-STD

    FS2004 Autopilot PID Variable Calculation

    This is an interesting one. Without going back through Allerton's description, I recall that his roll controller was purely proportional - although I did test fly with an integral element in roll with my own implementation, there was no advantage for me. If you've implemented an integral, my...
  4. MIL-STD

    FS2004 Autopilot PID Variable Calculation

    Admittedly, with the 'trim' idea, you'd have to depart from absolute 'reality' (as much as it can be, in a sim) and boost their range / effectiveness - but, I'd imagine this is distinctly not what you're after. Only suggestion I have, is to actually "see" what the ailerons are doing - to...
  5. MIL-STD

    FS2004 Autopilot PID Variable Calculation

    As this has sprung up in my notifications, I thought I'd take a quick look at my own implementation to see the behaviour. One thing I did for my roll hold setup was to use aileron trim, tuned to replicate aileron movement, than direct aileron commands, which means you don't see the aileron...
  6. MIL-STD

    P3D v4 F-22A Advanced Avionics

    It's funny to see a notification about this thread come up now - I've been away from the FS world for the past couple of years, owing to the intensive demands of my RL job (not ungrateful, I stress!), and so I have only begun to tune-in again more recently. Was sad to let go of a junior position...
  7. MIL-STD

    FS2004 Autopilot PID Variable Calculation

    I've been away from the world of flight simulation in recent years, and I might have misunderstood your aims here - so forgive me if I'm about to spout nonsense - but, for what it's worth, I can say a multi-mode XML autopilot, using a proper PID routine that directly commands the trim / main...
  8. MIL-STD

    P3D v4 [XML] polygonal MouseAreas?

    For the benefit of future searchers - Eric is right. The Cartesian equation of a circle is your friend for circular mouse areas and is more than do-able in XML. Radius and bearing check parameters could be employed if a single mouse area is needed, but with multiple offset click points, but I'd...
  9. MIL-STD

    P3D v4 F-22A Advanced Avionics

    Hi Jonathan, Good to hear from you again, and yes, the very same - Just got Colin's Skype request now - apologies for the delayed response, I've been a bit busy this weekend, but will be fully in touch Monday onwards.
  10. MIL-STD

    P3D v4 F-22A Advanced Avionics

    Thank you very kindly both! It's been a really enjoyable project work on, both in terms of all the research behind it, and seeing all the systems come together - many hours of work and creativity well spent.
  11. MIL-STD

    P3D v4 F-22A Advanced Avionics

    Prompted by a brief exchange with the MILVIZ team earlier, am posting this as I thought it might be of interest, and I hope it's a suitable candidate for the showcase forum - an effort at recreating, as far as possible, the unclassified components of the F-22 avionics and pilot interface...
  12. MIL-STD

    P3D v4 Camera View Texture in an XML Gauge - Rendering Bug?

    Hi all, I've encountered what appears to be a complex gauge issue, or one that is at least technically involved, and seems Prepar3D 4.1 specific. I know it's a long shot posting here, but I also know there are some experienced and knowledgeable people around who may be able to help (or suggest...
  13. MIL-STD

    Camera View - Gauges

    Maybe I'm misunderstanding, but I would think that the easiest thing to do, in terms of getting the information you seek, would be to become familiar with the ITrafficInfo module - (at least if you're working in FSX/P3D). This will supply target aircraft altitude, lat/lon, heading etc. and you...
  14. MIL-STD

    P3D v4 Setting L:vars in an Update section

    I would simply like to second Karol's post above - there is absolutely no such thing as a stupid question. Out of a desire to work out the problems for myself, I refused to ask for help in forums for many years, and, although I did it, I spent far more time than necessary over what were often...
  15. MIL-STD

    P3D v4 Setting L:vars in an Update section

    That much is very true - once the pain of development is done, and you have old code to re-use, life is a lot easier, whatever one's native language!
  16. MIL-STD

    P3D v4 Setting L:vars in an Update section

    Hello all, I don't want to drag this o/t, but a thought or two re: schemas. For what it's worth, as far as I understand the sole benefit of the FSX schema is certain abilities relating to the drawing of dynamic arcs. Although it is indeed good practice (institutional context depending etc.) to...
  17. MIL-STD

    P3D v3 Cockpit Sensor/Camera Views - PBH, Tracking, Linking

    Thank you very much again - Interestingly, one of the reasons why I've been exploring the camera system is for a fairly similar purpose, to create an A/G Radar 'patch map' capability (which could be emulated, albeit rather crudely, with a snapshot of a specific lat/lon area, with suitable...
  18. MIL-STD

    P3D v3 Cockpit Sensor/Camera Views - PBH, Tracking, Linking

    Many thanks Naruto, that is exactly what I suspected with 1 & 2. 3 remains a mystery (a bug?) so will have to head over to the P3D forums to see if I can get an answer from LM. On a related aside, is there any recommended documentation/useful threads on developing just such a camera control...
  19. MIL-STD

    P3D v3 Cockpit Sensor/Camera Views - PBH, Tracking, Linking

    Hello all (long time reader, first time poster), I've been experimenting recently with the camera configuration options afforded by Prepar3D for a VC I'm developing, and there are just a few questions left where some input would be useful (I know this question isn't entirely gauge focused, but...
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