• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Misho

    MSFS20 Kennedy Space Center Scenery for MSFS2020

    Ah yes... the cloud cover. in MSFS2020, the cloud cover is limited to an area around the user aircraft. Ordinarily this works for atmospheric flying. However, from orbit, with unlimited visibility, this manifests as a patch of clouds beneath the spacecraft, on an otherwise cloudless Earth. I...
  2. Misho

    MSFS20 Kennedy Space Center Scenery for MSFS2020

    Here is a short, annotated video of WIP for SpacePort. We inserted cool RCS thruster effects, and implemented rough collision objects. Our test subject is Capt. Sim's Shuttle Orbiter, so, since we don't have the model, we had to kind of guess where the collision areas are (hence the imprecision...
  3. Misho

    MSFS20 Kennedy Space Center Scenery for MSFS2020

    More new stuff for V3! :cool:
  4. Misho

    MSFS20 Problem with SDK converting PNG to DDS

    Ok - as you previously suggested, I added a layer at the very bottom of my master PS file, black at 1% transparency (not noticeable), and that solved it - the white lines are gone. All looks as it should!! Thanks!!
  5. Misho

    MSFS20 Problem with SDK converting PNG to DDS

    Your texture worked - MAX didn't import artefact lines!! So - wow - it is PhotoShop that is exporting it. An industry standard... producing crap. I will do as you suggested, create something similar from scratch and see what it gives me. Thanks again!!
  6. Misho

    MSFS20 Problem with SDK converting PNG to DDS

    You bet, here it is, PNG from "PackageSources" and DDS from "Packages", I really appreciate your response! I am using 3DS MAX 2023. What I forgot to mention is, this "effect" is first visible in 3DS MAX, so I would think that's the originator of the "problem". The texture I submit to Max is a...
  7. Misho

    MSFS20 Problem with SDK converting PNG to DDS

    Hi, Thanks for the response - the original texture? The color is - nothing. Transparent. I save it as PNG with transparency. When I move the PhotoShop color picker over it (the checkered part), the RGB readout blanks out. Is there a PNG editor that will let me see these values?
  8. Misho

    MSFS20 Problem with SDK converting PNG to DDS

    I have a stubbornly annoying problem with my model textures getting converted (by the SDK tools) from PNG (with alpha) to DDS. Here is my original PNG texture, with Alpha transparency, shown in PhotoShop: And here is what I get when they get converted to DDS (opened in PhotoShop): You will...
  9. Misho

    MSFS20 Kennedy Space Center Scenery for MSFS2020

    Here is a video of the full motion and effect crawlerway water truck, used for dust control. Still some tweaking to do, but overall, a nice touch! 🙂
  10. Misho

    MSFS20 Kennedy Space Center Scenery for MSFS2020

    Hi Everyone! SpaceX's Falcon 9 and Falcon Heavy for Kennedy Space Center is under development, and is now launching! Here are the latest WIP videos:
  11. Misho

    MSFS20 Sim is stubbornly downsampling my texture

    Hi Gary, I have 3 LODs on this particular object (Space Shuttle Orbiter). The LOD displayed is 000, while LOD 001 and LOD 002 are WAY different (but close enough for the distance) and they work fine. I think what you are asking is, is the texture sharp if I move the camera away, and yes, it is...
  12. Misho

    MSFS20 Sim is stubbornly downsampling my texture

    Mystery solved (I think)... I am guessing it comes down to hardware resources. Basically, if the hardware is running out of memory, it will go down to the next MIP level. I basically created a new scenery project, a blank slate, and inserted the SimObject in question. Lo and behold, it...
  13. Misho

    MSFS20 Sim is stubbornly downsampling my texture

    Hi, thanks for the suggestion! I forgot about the FLAGS file (they used to have them with every texture, but now I see they are gone) So, I created one, with the contents: _DEFAULT=QUALITYHIGH+NOREDUCE However, that didn't help. I also tried to remove...
  14. Misho

    MSFS20 Sim is stubbornly downsampling my texture

    The thing is, about a year ago, this model displayed just fine, in all of its 4K glory. Here is the screenshot: Now, I just took the screenshot from roughly the same perspective and time of day: The difference is obvious - and I have NO IDEA what is causing it. Like I said - the DDS texture...
  15. Misho

    MSFS20 Sim is stubbornly downsampling my texture

    Unfortunately, this is a freeware photogrammetry Smithsonian model, topo-scanned, and the texture is a jumble of tiny parts. The UVW coordinates are a complete mess (to humans) because of photogrammetry, so I am stuck with this texture and all its baked in "details" The size is 4096x4096, but...
  16. Misho

    MSFS20 Sim is stubbornly downsampling my texture

    Does anyone know why my object DDS texture (after compiling, PNG->DDS), which looks like this... ... gets downsampled by the sim into a mess like this? (the bottom screen grab is what the object texture looks like in the sim) I played with all the relevant graphics settings, and nothing...
  17. Misho

    MSFS24 Custom Sound on SimObject - works in 2020, cuts out in 2024

    Aha, yes, you spawn them on the ground and then read their altitudes and build up the terrain map :) I am not quite sure how this would help... how would other SimObjects kick off the sound? If I linked the sound to every invisible building, then I may get a few buildings kicking off the same...
  18. Misho

    MSFS24 Custom Sound on SimObject - works in 2020, cuts out in 2024

    Thanks - hmm, I don't know about the invisible object trick? What is it?
  19. Misho

    MSFS24 Custom Sound on SimObject - works in 2020, cuts out in 2024

    I am trying to fix a “bug” that is prematurely causing a sound on my SimObject to cut out. I am using a legacy sound method (Wwisedata=”false”) which is well documented in both 2024 and 2020 documentation. It works in MSFS2020, but in MSFS2024, the sound cuts out if the distance between the...
  20. Misho

    MSFS20 Trying to set an LVAR, but unsure of the timing.

    Interesting problem. Your set up is quite correct, I don't see anything wrong but, my first thought (as Max mentioned) was that, since LVARS are being set through SimObjects using SimConnect_SetDataOnSimObject, and in this case, user object, perhaps that user object does not exist yet. So - I...
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