• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Search results

  1. S

    Complete Thumbnail Pack for Version 1.30

    Just to show my ignorance ... How does one go about making thumbnails? I have some other scenery libraries that I'd like thumbnails for but I'm not sure how to go about doing this. Sorry if this has been covered before, I'm too lazy to search. :o
  2. S

    Didn't know where else to put this ...

    Does anyone know if there are any tools out there for mudmovers to do real time inside FSX taxi/runway/and other scenery movement or displacement and then write that information to, say ADE useable source? thanks
  3. S

    I now have a new predicament ...

    OKay I got it ... I just had to repath the textures in ADE is all :) Everything is beautiful.
  4. S

    I now have a new predicament ...

    Thank you Gentlemen. As of 2001 hours EST, it would appear my new efforts at installing the latest works. I have interconnectivity between FSX and ADE. :) I do have one other small problem. I have since re-arranged my "support" files with regards to 3rd party scenery items and the like...
  5. S

    I now have a new predicament ...

    Jon, I have FSX w/Acel all patched to latest releases ... the FSUIPC installed correctly. I have a modules folder and I presume FSUIPC 4.xx installed in it. (I say it that way cuz all I did was check for the mods folder) *I'm at work now and won't be home till after 1800 EST to check for...
  6. S

    I now have a new predicament ...

    I presume that FSUIPC needs to be installed and operational before ADE is installed? I'm still getting the same error after having done the 4 update thing. Sorry to be a bother. :o
  7. S

    I now have a new predicament ...

    Okay. Where do I find em? I'm lazy. LOL! :p
  8. S

    I now have a new predicament ...

    Hey Guys, I just tried to do the update thing on my setup and its not going so well. :o After clicking the icon, I get this: Any clue? Thanks OH! XP Pro. 32 with FSX, SLI.
  9. S

    Airfield Drawings?

    Oh yeah ... I'm finding some info ... unfortunately not the fields I want to work with. I'm too dumb to figure out the national archives.
  10. S

    Airfield Drawings?

    For lack of knowing where else to put this, I chose here. I'm looking to populate the Italian penninsula with some airfields of the Allies after the capitulation of Italy. Does anyone have any pictures/drawings of the airfields? I would appreciate the help, it appears that this section...
  11. S

    Importing gMax Models

    I got help with my models, by someone that knows what they are doing with G-Max and mdl files. Not knowing anything about this, I apparently just got lucky then, ... but could the fault be with the model and not ADE?
  12. S

    Importing gMax Models

    I had my mdl files in a directory completely unrelated to ADE and just looked for them through the directory tree when it presented itself after selecting insert model. :o Right click anywhere on the screen and bring up the dialog box and then cursor over and select model from that box if I...
  13. S

    Importing gMax Models

    My attempt with MDLs in ADE They need work ... the bomb stores ...
  14. S

    Just a little confused

    I don't know whether you're right or not GHD ... In order for me to size my airfields properly I need at least 1 runway in all cases. (Thats just the way I do it.) After the initial runway is in, I can drop a parking node. Being ... ummm ... unbritish as I am, shall I say American, I tend...
  15. S

    Just a little confused

    Okay this is weird. Recalling what Jon told me about the aprons from helper shapes, I thought ... you know, I'm putting my parking nodes in with feet and inches or so I thought. I have two airfields that I could swear I used feet and inches on and placed the parking nodes with no problems...
  16. S

    Just a little confused

    Alrighty, I've had time to do as said. I called up UK01 deleted everything but the runway, saved, and recompiled and then created from scratch using all the exact information from UK01 to place my X3DE ... put an exclusion flatten poly in and the main runway to match the existing. Went in and...
  17. S

    Just a little confused

    Until it comes time to uninstall and clean your drive and reinstall FSX deluxe with SDK and Accel ... :o
  18. S

    Just a little confused

    So if I do this, I have to release a modified UK01 bgl then as well as the X3DE. The picture shown above is exactly what I get now, except I haven't deleted any info in the UK01 ... And if I modify, UK01 as mentioned, and they install both, then selecting the UK01 will still put them on...
  19. S

    Just a little confused

    But how to do this, so that, if and when I offer my scenery for public consumption it doesn't have to cause all users to have to modify their setup in some fashion? I would like to use the call signs as were used by the USAAF in identifying these bases, I'm not at all happy with the UK01...
  20. S

    Just a little confused

    Well that just bites. But it appears we got to the bottom of the problem. So whats the solution then for getting rid of the default via ADE programing? Can I use the existing one and rename it? I thought I tried that and FSX proceeded to crash.
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