• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

library

  1. FlightLevel24

    Question considering human animations library

    Hello everyone, I hope you’re all doing well! My team and I are conducting a quick market survey regarding a potential product for scenery development. We have the opportunity to create a high quality animation library for human characters, specifically tailored for airport environments. Our...
  2. H01VE

    static C408 Skycourier

    available now! :D just under 7Kpolys regards
  3. Q

    Library Objects Naming Convention

    Is there a naming convention to name objects? (dev background here so I'm concerned with those aspects) For example, I've distributed some sceneries and used an object named Gen_Tower_1 which I was sure was a standard object because many vanilla objects have such naming pattern (see...
  4. WildLynxPilot

    Extract from libraries

    I am trying to convert some old FS9 sceneries to FSX/P3D. I have some of the models as separate files - no problem with those. But some models are in a library file and MCX can not access them. Is there any way to extract models from a library?
  5. Willow fsx

    Export Problems with MCX

    Dear pilots, I am owner of the addon Antarctica X. Me and my little Sohn build a lot of new base stations with the programm Whisplacer all around in the Antarctic (more than 30 small or bigger research stations). It's very funny. We use the original Antarctica X librarys and some objects from...
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