• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

model convert x

  1. unc1rlm

    material not visible

    Question. I have a model..here it is displayed in viewport all nice and shiny. This is a model blend file with the material built in. No texture folder. Now I export it. I open it in Model Converter X and the textures are blank but you can see them when highlighted in the texture window when...
  2. RED COOL

    P3D v4 Console Based or scriptable MCX

    Hello @arno your MCX is really useful when it comes to access some libraries and update them. I was working on updating some Libraries to PBR for P3D 4.5 and the library had 31 objects and I had to update only 2 objects so exporting all models manually and making the library again was time...
  3. juan30005

    help me to export to mdl

    Hi. I'm trying to improve a plane that I like but I have problems exporting it with the changes already made. You can help me to find out. Thank you hola. estoy intentando mejorar un avion que me gusta pero tengo problemas al exportarlo con los cambios ya hechos. me pueden ayudar a...
  4. A

    SCENERY CREATION

    Greetings ... I'm "trying" to create a scenario for fsx and p3d with the objects I have no problem, but with what runways and taxiways yes, and that is that when I'm on runway it does not see the same but with I am ascending the runway little by little it is appearing ... the problem is that ...
  5. Rotornut44

    P3D v4 MCX - No Volume Shadow? (Solved)

    Hello, I was messing around with one of my models and happened to notice that the Volume Shadow texture option in Model Converter X fails to stay set to true when I export a P3Dv4 MDL. The option does stay set when I export the P3Dv2 and FSX models. Was this option removed in P3Dv4 or is this...
  6. Fern

    Model Converter X - Export Object Problem - FSX Library

    Hi, I could not find this problem anywhere in the forum. My newest version of Model Converter X (Dated 20161228) has problems exporting library objects as 3ds. Specifically, the library is "vehicles_land.bgl", and any object in that library will give the same error. I did click on "Send" the...
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