• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

model editing

  1. shadeobrady

    MSFS [Deleted]

    Deleted
  2. WayneS

    FSX Lights not working properly after export on MCX

    Hello, I recently started editing and adding materials to all the aircraft I fly to give it better reflections (my attempt to get some P3D-style reflections in FSX). I did this via ModelConverterX's material editor and adding environmental, fresnel and specular maps. I was quite impressed with...
  3. Jaxcksn

    MSFS Ground Polygon Alignment Issues

    Hi everyone, I’d figure I’d go here to ask for some help with some finicky ground polygons. Basically, whenever I am creating the ground polygons overtop my reference image (which is projected in WGS 84 / Psuedo-Merc like the bing maps imagery) it looks fine in the 3D modeling software, but...
  4. C

    MSFS Adding EFFECTS to an aircraft?

    Hello everybody, has anyone of you got a clue, on if it possible to add effects to an aircraft already? Talking about stuff such as wingtip vortices, contrails (of course...) and stuff. I already tried around a little. For example: Adding [Smokesystem] smoke.0=-17.4, -43.8, 1.04...
  5. T

    FSX Running into trouble exporting FSX MDL with ModelConverterX

    (I had originally posted this here before I was kindly shown the correct board dedicated to MCX by Heretic. If a moderator could please delete that thread, I would appreciate it.) Original post Hi all. Hope your day is going well, because mine is filled with frustration... For the past few days...
  6. T

    FSX Having troubleexporting MDL with ModelConverterX

    Hi all. Hope your day is going well, because mine is filled with frustration... For the past few days I have been trying to use ModelConverterX to move the default B737 VC in a freeware 767 I have downloaded. The cockpit is too far back obviously because its a 737 VC being used in a 767. which...
  7. Mick_S

    MCX: Edit Doors Animation

    Hello everybody, it might be simple to do, but right now I'm a bit lost looking at the enourmous possibilities of Arno's outstanding tool ModelConverterX while not knowing what I do in detail. Unfortunately the tutorials don't go so much in detail as needed here... maybe one of you would be...
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