i made some addons with the simconnect api, only EXE addons
i saw that some people use DLLs and i just wanted to know the DLL logic in P3D and is it just for C++
how will P3D know which class to run and will he run it for ever ?
is there any way that the DLL be built in C# ?
in the SDK...
i made a simple test app that request speed alt hdg and ptitch of the user with the simconnect "C#" P3D v4
i compile without error but once i lunch it i get this (image attached)
in the pic i use the debug mode to let you see the LOG
thnx in advance :)
FSX and P3D Gauge Creation Tutorial Rev.38
Not for non-programmers but can be used by non-C programmers. Target changed specifically to FSX and P3D, although the information still mostly applies to FS9 too.
Main Revision List in no particular order:-
“The Event Handler” topic updated to trap...