• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

scenery objects

  1. C

    Manipulating models programatically

    Hi Team, I am trying to find a solution to a complex project I am working on. Essentially I have an airport that contains multiple assets, for example; buildings, perimeter fencing and gates, etc. With each of these models I wish to enable / disable them from appearing in the simulator. For...
  2. Trooper63

    P3D v4 Aircraft lights interaction with scenery

    I completely understand that this must have been discussed previously ‘somewhere’, however I can’t readily locate the discussion, so I do apologise. I’ve been using P3Dv4 for several years, and the majority of aircraft don’t illuminate the runways, taxiways, aprons and ground. It seems weirdly...
  3. unc1rlm

    MSFS20 get rid of these buildings

    Can't seem to get rid of them..8 buildings except the great big one. Thanks, BobM.
  4. unc1rlm

    MSFS20 Trees

    I have planes taxiing thru the forest to get to the runway. Update: Messing..I think I got rid of them BobM.
  5. Deano1973

    P3D v3 MCX Scenery compilation error

    Hi all, A problem that's got me beat right now. I'm using MCX to convert FSX scenery to work in P3D using the tried and tested .bgl conversion method. Most files convert okay but, as per Murphy's Law, the largest and most important ones always fail. I've tried everything, including decompiling...
  6. M

    Third Party objects fail to appear

    After installing a new drive I have had to re-installed ADE 1.65. Although I have used ADE for some years I now find that third party objects, although added to the library do not appear in the compiled airport. Figures, car parking etc. What is causing this?
  7. M

    Third Party objects fail to appear

    After installing a new drive I have had to re-installed ADE 1.65. Although I have used ADE for some years I now find that third party objects, although added to the library do not appear in the compiled airport. Figures, car parking etc. What is causing this?
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