• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

shadow

  1. morganthomas757

    MSFS20 Blender Shadows not exporting

    I've ran into an issue when exporting a building complete with Point and Spot Lights into the sim using the latest Blender2MSFS Toolkit. The building object and the lights set in blender are set to cast shadows, and are of course on a day/night cycle. I've tried various different methods to get...
  2. FlorentAero

    P3D v4 Shadow issue

    Hello ! :) I'm making my first airport with Sketchup and MCX, everything is going well exept one thing .. One of my buildings (of course, the biggest .. xD) doesn't cast or receive ANY shadow but in sketchup and in MCX I'm able to see the shadows, so I don't know where does it come from ! This...
  3. GeorgianVA

    P3D v3 P3D Groundpolygons / Shadows

    Hello guys, I hope you can help me. I am kind of stuck with my groundpolys. I tried to do it the P3D way added the zBias to the materials, exported the model and loaded it into MCX GPW: The result is perfectly fine BUT I do not have shadows: When searching for groundpolygons and shadows...
  4. MANOCHVARMA RAMAN

    Model Shadow Problem in Simulator

    Hi, I am having some problem with light plane which casting shadow. I have checked No shadow in FSX/P3D Material Params but still the planes casting shadow. Approach light: Taxi Edge Light: Settings: Hope anyone can help on this. Thanks, Manochvarma Raman
  5. MANOCHVARMA RAMAN

    Shadow not appear in simulator

    Hi there, I have made approach lights model using Blender. Unfortunately, the model not cast shadow. "No Shadow" setting was set to false in MCX and the shadow appear nicely in MCX screen. After it was compiled into BGL and load in the sim, the shadow not appear. Does anyone knows why it is so...
Back
Top