• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

static

  1. H01VE

    WIP boneyard Boeing 737-400 pack

    its coming soon! some fresh textures, some openings here and there et voilá do you guys remember when these where new?
  2. H01VE

    low poly static DC-4

    lookin for some static DC-4 ? ready for some paint and nice PBR!
  3. Carmelo

    SDK Blender object not shown in MSFS!

    Set up done 1. Created a static aircraft in blender and converted it with MSFSToolkit 2. Dropped the (.xml, .bin, .gltf) files of the aircraft into the aircraft folder created under PackageSources->modelLib-> 3. Dropped the textures (JPG's and PNG's) into the texture folder created under...
  4. Z

    SketchUp Need some models

    Hi All, I am creating my very first scenery!!! I am using Sketchup for most of the modeling as I am **VERY** new to all of this. I was wondering if anybody had any models I could use or they could make, all static. I am creating the airport KPAO (freware) and am in need of some static cars...
  5. H01VE

    static stuff

    :) some recent meshes
  6. Rotornut44

    [Blender] Reduce Polys on Aircraft Model

    Hello, I'm looking for someone with a bit of experience in Blender. I downloaded a nice model from Turbo Squid, but unfortunately, it's too high-poly for a FSX/P3D scenery object. The model in question is found here: https://www.turbosquid.com/3d-models/piper-pa-18-supercub-fbx-free/1041070 I...
  7. Fern

    FSX Scenery Static Cars

    Hi, All I am looking for cars to be used static in FSX scenery (of FS2004, for that matter). Problem with the library objects is that the individual vehicles have lights on at night, and the parked ones don't always fit the space available. Does anyone know of a gmax/3ds bunch of cars...
Back
Top