• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

water

  1. K

    SpritelyNZStudio Flora and Water AVAILABLE!

    Check here for more details. https://forums.flightsimulator.com/t/payware-nz-flora-and-water-spritelynzstudio-available/403561 Best Regards, SpritelyNZStudio
  2. C

    Texture in River

    Hi all, I created the beautiful city of Bamberg with a custom satellite picture, the airport and the main sights. The problem I have is now, that the river has the satellite picture underneath the water. There is water, but it looks as if it is super shallow because of the aerial texture (see...
  3. K

    GeoimageProcessor - Water and Blend Mask Automation Tool 3.11

    Shapefile to raster processor for water and blend masking for FSX and Prepar3d using FSEartiles BMP source images and AreaEarthInf**.txt files, as well as using TIF files that contain geolocation information. Update 18 Jun 2019: Latest version has a lot of optimizations including a major change...
  4. Rotornut44

    SBX - Hole/Water polys become inverted on BGL export?

    Hello, I have been plugging away with my vector data for the Solomon Islands, however an issue arose today. When I am working in SBuilderX 315, all of my data seems to display correctly. Water is where water should be and holes are assigned where land should be. However, when I compile the BGL...
  5. J

    Use water elevation from DEM

    Hi, let's say i have a 1m mesh for a large area and the area includes a lot of rivers. As the mesh also covers the water surface, the original water polys have a different altitude, so the rivers are most of the time elevated. I further have a water shp file from OSM but it looks too complex to...
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