• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

xplane

  1. H01VE

    Static L188 !

    like some sort of lowpoly veteran/ retired / combi / freighter / possible firefighter L188 static ac, i like how it came out! what do you guys think?
  2. H01VE

    ACE 600 airstarter

    did this bad boy here recently! static object for the moment i need to learn how to rig it correctly cheers!
  3. H01VE

    B721 Static AC

    just loved to make this lowpoly one! and how it went... just wanted to share
  4. vezirgiannis

    Job opportunities for everyone.

    Skyline Simulations, a company with about 10 years in the field, is looking to expand its team and is starting a recruitment period. !!!THIS IS A PAYING JOB!!! What we're looking for: - Anyone that loves developing airport sceneries. - Anyone that knows how to texture. - Anyone that knows how...
  5. EnvyHorizon Studios

    P3D v4 EnvyHorizon Studios-Chuuk International Airport-P3D4-5-XP11-RELEASED

    Hello Everyone. Let Introduce Our New Developer Its called EnvyHorizon Studios. We are providing a Quality Scenery also good at Modelling and texturing. Beside of Chuuk. We are just ask from WorldSky to Provide this scenery into EnvyHorizon. Next Our Plan will be Focus on International Market...
  6. S

    MCX Problem with transparent textures.

    Hi, for some reason all transparent textures become opaque when exported from MCX to xplane .obj. The strange thing is when i open the texture in photoshop it is transparent but in the sim its opaque. In MCX it is rendered correctly with transparent textures as well. I have succesfully exported...
  7. KO Zone

    P3D v4 Livery Makers Recruitment

    Hello All, I am looking for livery makers for a big community project (similar to iniBuilds), if you are interested please read below Requirements for a livery maker: • Good experience with paintkits in general • Able to use PBR to his/hers advantage • Able to deliver on time • Previous...
  8. K

    swift pilot client looking for developers (unpaid, open source)

    swift pilot client is a free open source pilot client for FSD protocol servers. It supports the following simulators: FSX, FS9, P3D, XPlane, and FlightGear. Further information can be found here: https://dev.swift-project.org/ swift is developed in C++/Qt. Currently we are testing our beta...
  9. cherry89

    (-SOLVED-) How can i convert p3dv4 to xplane 11

    hello good, how can I convert the p3d scenario to XPLANE 11 with the textures, because when converting the stage the textures are not in place?
  10. kevinmdavis2010

    FSX:SE DSF file to FSX?

    All, I own both X-Plane and FSX: SE. However, I came across a scenery package on X-Plane's site that is highly realistic and ten times better than any scenery I've found for FSX - Payware or Freeware. In the Zip folder that came with the X-Plane scenery package, there is a subfolder called...
  11. H

    DA42 - Next steps recomendation

    Hello guys :) I am modelling a DA42 for xplane (it will be later exported to blender -> xplane). I have been thinking to go on with the fin and elevators or the wings but either way how should I go on with them? Shall I extrude from the fuselage or make a new object like for the nose? If they...
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