dave hoeffgen
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I see
So i can let it on false for my other compilation ? I mean that won't affect the framerate for some buildings that actually don't need it ?
I'm not sure how it will affect framerate. For non transparent materials like on buildings I don't think it matters.
Other than that there are some cases where it actually makes sense to use it. An example are artificial structures that are substituted into a transparent texture, such as a fence.




