jtanabodee
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Hi,
I've got a problem with the new building in my project KLIA2.
I start making new terminal building with a new texture when I render, the new building became dull, gray not the same as the old building that I just made. I use the same texture by copy the material and change the name and change the texture sheet. There is no other object that obstruct the sky light. I render it with Daylight and default Scanline render. When I try the new building with the old material, It become bright as it should. But when I used the new texture, it become dull as the picture below. What could be the source of this problem. I have checked every setting and both materials are the same. The specular power is the same in both material.
This is before render.
This is after I render with Daylight and Radiosity.
I've got a problem with the new building in my project KLIA2.
I start making new terminal building with a new texture when I render, the new building became dull, gray not the same as the old building that I just made. I use the same texture by copy the material and change the name and change the texture sheet. There is no other object that obstruct the sky light. I render it with Daylight and default Scanline render. When I try the new building with the old material, It become bright as it should. But when I used the new texture, it become dull as the picture below. What could be the source of this problem. I have checked every setting and both materials are the same. The specular power is the same in both material.
This is before render.
This is after I render with Daylight and Radiosity.


