DragonflightDesign
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From the MCX manual:
"Replace effects by lights specifies if ModelConverterX should replace special effects by lights on import. If set to true ModelConverterX will make light and spotlight attach points when effects for them are found. When they are imported as lights or spot lights it is easier to modify their settings. This function only works if you use the default ModelConverterX special effect names in your object."
I couldn't find any information on the special effects names. What I would like to do is to attach an exhaust flames effect to the engines on my Boeing Model 314 - is this possible using MCX? There is a passage in 'The Long Way Home' where Ed Dover comments on the comforting appearance of the blue flames at night indicating that the Wright Cyclone engines were running well. The effect would start up as soon as the engines are running correctly (combustion = 1) but would not be visible during the day. I already have an fx file that does what I want that is driven by code, but of course the flame won't stay attached to the engine when the aircraft is doing anything but sitting still.
"Replace effects by lights specifies if ModelConverterX should replace special effects by lights on import. If set to true ModelConverterX will make light and spotlight attach points when effects for them are found. When they are imported as lights or spot lights it is easier to modify their settings. This function only works if you use the default ModelConverterX special effect names in your object."
I couldn't find any information on the special effects names. What I would like to do is to attach an exhaust flames effect to the engines on my Boeing Model 314 - is this possible using MCX? There is a passage in 'The Long Way Home' where Ed Dover comments on the comforting appearance of the blue flames at night indicating that the Wright Cyclone engines were running well. The effect would start up as soon as the engines are running correctly (combustion = 1) but would not be visible during the day. I already have an fx file that does what I want that is driven by code, but of course the flame won't stay attached to the engine when the aircraft is doing anything but sitting still.



