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Hi all.
Steve has been helping me with some work on his contentconverter (within his Toolkit package). He is adding the ability to delete airport items (runways, etc...) and to account for exclusion rectangles in order to remove objects. This allows us to use, for example, ADE to rework airports, and add them as new content.
SBuilderX can create CVX (vector) scenery, and add objects as well.
Before:
After:
When Steve releases the updated Toolkit, I may be able to give a rough tutorial.
Dick
Steve has been helping me with some work on his contentconverter (within his Toolkit package). He is adding the ability to delete airport items (runways, etc...) and to account for exclusion rectangles in order to remove objects. This allows us to use, for example, ADE to rework airports, and add them as new content.
SBuilderX can create CVX (vector) scenery, and add objects as well.
Before:
After:
When Steve releases the updated Toolkit, I may be able to give a rough tutorial.
Dick


