tgibson
Resource contributor
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Hi again,
OK, here are the results. We're getting closer!
1. Reset button works as expected. Yea!
2. The entry of too-large numbers in the Texture Definition box does not result in a crash.
3. However, the addition of one new texture does not update your count of the current number of textures. My Texture_Def file has 21 textures. I am offered to add the first new one at position 21 (should really be 22, but it works OK) but then the Editor suggests position 21 for any further additions, rather than updating the number by one for each previous addition. After adding several new textures, the Editor reports that they are all at position 21. They have all been properly added to the Texture_Def file, though.
If I close and open the GP Texture Editor they are now numbered properly, but that problem can recur while adding/deleting line styles, for some reason.
4. Moving the Lines Styles around in the position list seems to work fine now.
5. Adding a line definition by:
a. Typing a new name in the drop down box
b. Changing the Start number
results in an error box popping up saying I have exceeded the texture height, if the number I enter is greater than 254 (the texture size is 512). If the Width/Height box contains a number larger than 1, then the allowed start number is smaller. Once I have used numbers small enough to be accepted and press the Update Definition Files button, *then* I can enter a number up to 511, no problem.
6. The line definitions are being entered as 512 - good! I'll test other texture sizes later.
7. The delete the last Line Style error seems to be fixed. Also good.
8. When switching textures, the current line style remains displayed, even though it is invalid for the new texture.
That's all I see at this point - we are definitely getting there! Have to go to a concert...
OK, here are the results. We're getting closer!
1. Reset button works as expected. Yea!
2. The entry of too-large numbers in the Texture Definition box does not result in a crash.
3. However, the addition of one new texture does not update your count of the current number of textures. My Texture_Def file has 21 textures. I am offered to add the first new one at position 21 (should really be 22, but it works OK) but then the Editor suggests position 21 for any further additions, rather than updating the number by one for each previous addition. After adding several new textures, the Editor reports that they are all at position 21. They have all been properly added to the Texture_Def file, though.
If I close and open the GP Texture Editor they are now numbered properly, but that problem can recur while adding/deleting line styles, for some reason.
4. Moving the Lines Styles around in the position list seems to work fine now.
5. Adding a line definition by:
a. Typing a new name in the drop down box
b. Changing the Start number
results in an error box popping up saying I have exceeded the texture height, if the number I enter is greater than 254 (the texture size is 512). If the Width/Height box contains a number larger than 1, then the allowed start number is smaller. Once I have used numbers small enough to be accepted and press the Update Definition Files button, *then* I can enter a number up to 511, no problem.
6. The line definitions are being entered as 512 - good! I'll test other texture sizes later.
7. The delete the last Line Style error seems to be fixed. Also good.
8. When switching textures, the current line style remains displayed, even though it is invalid for the new texture.
That's all I see at this point - we are definitely getting there! Have to go to a concert...
