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Hi Don,
I have nearly finished the ground part of my airport. Without ADE GP, I don't know if I would have succeeded, it is really a valuable tool, thank you!
I have drawn the aprons with polys and the ground markings with polys and lines. The GP objects list says 1300 objects, I don't know how many vertices and triangles are drawn.
The cost of this amount of detail is about 6 to 10fps!
I have decompiled the produced bgl in order to look at the scasm file. This file contains 35 objects, each object has several drawcalls (3 to 5). The visibility is set to 10000 for every object.
Do you have any idea to minimize the fps cost ?
Best regards
I have nearly finished the ground part of my airport. Without ADE GP, I don't know if I would have succeeded, it is really a valuable tool, thank you!
I have drawn the aprons with polys and the ground markings with polys and lines. The GP objects list says 1300 objects, I don't know how many vertices and triangles are drawn.
The cost of this amount of detail is about 6 to 10fps!
I have decompiled the produced bgl in order to look at the scasm file. This file contains 35 objects, each object has several drawcalls (3 to 5). The visibility is set to 10000 for every object.
Do you have any idea to minimize the fps cost ?
Best regards



