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ADE9X feedback

Messages
1,553
Country
unitedstates
What can I say,so far. Installed the new ADE, installed FSUIPC4, connected FSX to ADE, added a building, compiled. No problems. Great!

Now, I have FSX on one computer and FS9 on another. No plans to have both on one box. Any chance of not having the "Choose FS Version" box come up if I don't need it? Not a big deal. However...

Bob
 
What can I say,so far. Installed the new ADE, installed FSUIPC4, connected FSX to ADE, added a building, compiled. No problems. Great!

Now, I have FSX on one computer and FS9 on another. No plans to have both on one box. Any chance of not having the "Choose FS Version" box come up if I don't need it? Not a big deal. However...

Bob

A good chance :) It is in the list to bring this up only if both sims are present.
 
I did not have time to test until now, but will it be possible, to compile for a FS-version that is not on the computer?

Example: I build a scenery for FS9 (which is on the computer) and like to do a "quick and dirty" version for FSX (which is not on the computer) by only changing the compiler?

If this IS possible, I assume, that I have to have the respective SDK on the computer ...
 
when I start ADE9x I get following message:

"Die Eingabezeichenfolge hat das falsche Format"
(Inputstring wrong format)

after choosing FS9 with "OK" click.

Any Idea?

best regards
Hans-Guenther Schnell
 
when I start ADE9x I get following message:

"Die Eingabezeichenfolge hat das falsche Format"
(Inputstring wrong format)

after choosing FS9 with "OK" click.

Any Idea?

best regards
Hans-Guenther Schnell

Yes. This is the problem that comes sometimes with the country settings. Please change your settings to the UK or US. Then run ADE for each version of FS that you have. Once complete you can close ADE and change your country settings back. It should then work fine.
 
I did not have time to test until now, but will it be possible, to compile for a FS-version that is not on the computer?

Example: I build a scenery for FS9 (which is on the computer) and like to do a "quick and dirty" version for FSX (which is not on the computer) by only changing the compiler?

If this IS possible, I assume, that I have to have the respective SDK on the computer ...

At the moment you do need the FS copies available on the machine because ADE reads data from them. We are looking at ways to make it possible to use ADE on a machine without FS installed. Obviously this does make some limitations.
 
Yes. This is the problem that comes sometimes with the country settings. Please change your settings to the UK or US. Then run ADE for each version of FS that you have. Once complete you can close ADE and change your country settings back. It should then work fine.

Thanks a lot,

I have a German Vista 64, but an English FS9, sometimes such problems happen ...
 
Sorry if this has been asked before but if you have the latest 'alpha' version already is the new beta version any different besides the fact that it is also for FS9?
 
Sorry if this has been asked before but if you have the latest 'alpha' version already is the new beta version any different besides the fact that it is also for FS9?

There are some differences in that we have been dealing with problems loading AF2 files and those changes are applicable if you wish to modify AF2 files for use with FSX.
 
I have never had problems with modifying AF2 files except that if they do not compile straight away you can easily find the item that gives you the problem and reintroduce it, and that is it.
So I guess I can stick to the latest 1.40.09.

Thanks
 
I have never had problems with modifying AF2 files except that if they do not compile straight away you can easily find the item that gives you the problem and reintroduce it, and that is it.
So I guess I can stick to the latest 1.40.09.

Thanks

Then you have never had to deal with an AF2 file where the original designer has renamed or deleted a runway with stock ILS :)
 
Sorry if this has been asked before but if you have the latest 'alpha' version already is the new beta version any different besides the fact that it is also for FS9?

Yes there are some differences. In the future when we update ADE it will be for both FSX and FS9 in one download. You can still use your ADEX version now but you should consider using the latest version that will include both FSX and FS9. If you do not have the FS9 Sim then ADE will understand that and only open FSX type airports.

We are trying to stay simple in the way we update ADE. All updates will be for both FS9 and FSX in one utility and then you choose which utility you work with.
 
its me again

I tried to change settings (altitudes from meter to ft), but I get this error message:

Der Wert 30 ist für Value ungültig. Value sollte zwischen 'Minimum' und 'Maximum' liegen.
Parametername: Value

bei System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
bei ScruffyDuck.AirportDesignEditor.ProgramOptions..ctor(Ini settings)
bei ScruffyDuck.AirportDesignEditor.MainForm.optionsMenuItem_Click(Object sender, EventArgs e)
bei System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
bei System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
bei System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
bei System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
bei System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
bei System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
bei System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
bei System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
bei System.Windows.Forms.Control.WndProc(Message& m)
bei System.Windows.Forms.ScrollableControl.WndProc(Message& m)
bei System.Windows.Forms.ToolStrip.WndProc(Message& m)
bei System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

and ADE shuts down ...
 
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