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Hello all,
I am one of 2 developers from BTD, a new Scenery development team. This forum has been instrumental in allowing us to get to this stage, along with the amazing tool of ModelConverterX, and SODE. Our first airport we are working on currently is Adelaide, South Australia about an hours flight from Melbourne in Victoria. With the main terminal fairly complete, I am working on implementing SODE, it was difficult at first to wrap my head around the concepts, but it really is a fantastic tool. I hope to process the final version of the Jetway soon (Pics below are rough version). For anyone who knows Adelaide, the glass Jetways are central to the airport.
- First go at ground polygons
- Note - Anyone know of "Head Rotation Limit"? it seems to cause trouble with some a/c
Relatively early days, any thoughts or advice is much appreciated,
Thanks for stopping by
I am one of 2 developers from BTD, a new Scenery development team. This forum has been instrumental in allowing us to get to this stage, along with the amazing tool of ModelConverterX, and SODE. Our first airport we are working on currently is Adelaide, South Australia about an hours flight from Melbourne in Victoria. With the main terminal fairly complete, I am working on implementing SODE, it was difficult at first to wrap my head around the concepts, but it really is a fantastic tool. I hope to process the final version of the Jetway soon (Pics below are rough version). For anyone who knows Adelaide, the glass Jetways are central to the airport.
- First go at ground polygons
- Note - Anyone know of "Head Rotation Limit"? it seems to cause trouble with some a/c
Relatively early days, any thoughts or advice is much appreciated,
Thanks for stopping by
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