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FSX ADEX Windsock

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panama
Is there a way to get a more appealing windsock than the one used by ADEX? The one I see on the scenery created by ADEX looks like a toy :( I am trying to move to ADEX but all the scenery I have generated with the other, ehem, FSX Planner, puts a very nice windsock.
 
Hi Emilio:

Try this one.. it's rather nice ! ;)

http://www.fsdeveloper.com/forum/downloads.php?do=file&id=23


FYI: When placing, you may wish to correct the Heading in the XML code before compiling, as I believe that the "3D wire frame" model in question is rotated approximately 8.5 degrees from the desired "0" reference point heading in the 3-D World, so that if a heading in XML placement of "0" degrees is used, the object does not precisely follow the FS Wind Direction (always expressed in degrees Magnetic).

http://www.fsdeveloper.com/forum/showthread.php?t=77737&highlight=windsock



Thus, one may also need to factor in the local Magnetic Declination for where it is placed when setting the Heading.

http://www.ngdc.noaa.gov/geomag/declination.shtml





PS: I believe Jörg Dannenberg aka "jdberg" may have been the author of the above linked windsock so generously posted for us to use here at FSDeveloper.

I recently saw a thread suggesting he may be working on a very cool new version, so let us hope he will share that with us here as well (...many thanks, Jörg ! :o )

http://www.fsdeveloper.com/forum/showthread.php?t=385777


Hope this helps ! :)

GaryGB
 
Last edited:
Is there a way to get a more appealing windsock than the one used by ADEX? The one I see on the scenery created by ADEX looks like a toy :( I am trying to move to ADEX but all the scenery I have generated with the other, ehem, FSX Planner, puts a very nice windsock.

Hmmm as far as I know both programs generate the same xml windsock :confused: Of course you will get a much better one if you use a library object.
 
Hi Emilio:

Try this one.. it's rather nice ! ;)

http://www.fsdeveloper.com/forum/downloads.php?do=file&id=23


PS: I believe Jörg Dannenberg aka "jdberg" may have been the author of the above linked windsock so generously posted for us to use here at FSDeveloper.

I recently saw a thread suggesting he may be working on a very cool new version, so let us hope he will share that with us here as well (...many thanks, Jörg ! :o )

http://www.fsdeveloper.com/forum/showthread.php?t=385777


Hope this helps ! :)

GaryGB
Hi Gary,
thanks for the compliment. Naturally I would share a new version but there is no new version planned I am sorry. The manual you mention describes the method of the bones animation, which is a FSX SDK method. The windsock was designed with FS2004 SDK.
What I was working on is to animate people for my project. In the end I got it:
http://www.youtube.com/watch?v=8XPtmiJ2Tdg
Jörg
 
Last edited:
Hi Gary,
thanks for the compliment. Naturally I would share a new version but there is no new version planned I am sorry. The manual you mention describes the method of the bones animation, which is a FSX SDK method. The windsock was designed with FS2004 SDK.
What I was working on is to animate people for my project. In the end I got it:
http://www.youtube.com/watch?v=8XPtmiJ2Tdg
Jörg

Very smooth animation... nice work ! :)

GaryGB
 
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