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Thanks Don.
But I'm not able to create a bgl file. Still the same error in AFLT3 (I have 3.0.05).
I got errors, not just warnings. I tried also with Library Creator XML. I set the bglcomp for P3D4 and FSX.
And Library Creator says : INTERNAL COMPILER ERROR #C1003: Failed to create MSXML object!
Is there a problem with this wigwag model? Or I missed something?
I already compiled a lot of sceneries with hundreds of objects but I have a new PC with a new installation maybe I forgot to install or setup something....? I don"t think SDKs need to be installed again. Programs just need to know where are the bglcomp.exe.
But I'm not able to create a bgl file. Still the same error in AFLT3 (I have 3.0.05).
I got errors, not just warnings. I tried also with Library Creator XML. I set the bglcomp for P3D4 and FSX.
And Library Creator says : INTERNAL COMPILER ERROR #C1003: Failed to create MSXML object!
Is there a problem with this wigwag model? Or I missed something?
I already compiled a lot of sceneries with hundreds of objects but I have a new PC with a new installation maybe I forgot to install or setup something....? I don"t think SDKs need to be installed again. Programs just need to know where are the bglcomp.exe.