Apologies for another seasonal post, but I can't get a very simple scenery item to work. It consists of two modified box structures designed to look like bunkers, with only a summer grass and hard winter texture applied. Summer texture (013b2su1.bmp) is used between Jun 19-Sep 19. The rest of the year uses the corresponding winter texture (013b2hw1.bmp). Have checked the wiki articles on asm tweaking and the seasonal textures asm tweak from the same source. I opened the temp_0.asm file (created using FSDS 3.5.1) and added code that hopefully tells the texture to switch over at the proper time. Problem is, upon saving the changes, then dragging & dropping this .asm file onto MakeMdl, an error code displays and nothing compiles. Same happens even when the original .asm (untweaked) is used. Lastly, I tried mdl_tweaker_II and it seems to make changes OK, however the saved "tweaked" file cannot be opened as an error is encountered. Am attaching both the original & modified .asm files in case anyone might want to take a look - as always, any help is greatly appreciated.
(Edit - Scenery is for FS9, also hoping it may be possible to use the same files in FSX)
(Edit - Scenery is for FS9, also hoping it may be possible to use the same files in FSX)
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