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- 94
Are there any major differences or things to be aware of when modeling objects for P3D? I'm modeling a medium size international airport and I'd like it to be fully compatible with P3D v3. All the tutorials are made for FSX and I'd just like to know in advance if there are any problems that can arise from models made with FSX techniques so I won't have major headaches along the road because I didn't know about some little quirk that can be a major problem. I know about problem with ground lights on custom ground polys but is there anything else, specially about models itself, or what goes for FSX goes for P3D v3?

