Hello,
I recently converted some FS9 aircraft to P3Dv5 via MCX, and I had to reassign some animations, as they were custom animations in the FS9 models. In some cases it worked, in others, it has not. For example slats. I have a model with custom slats movement animation from FS9, I have now assigned the default animation "leading edge flap / left or right) but this doesn't work.
What about those default animations, that are listed in MCX, and how do they work in P3Dv5? Which of them are really working in the sim? And do they need gauges to interact, or just keys to be assigned like flaps or doors? Is there a list?
I recently converted some FS9 aircraft to P3Dv5 via MCX, and I had to reassign some animations, as they were custom animations in the FS9 models. In some cases it worked, in others, it has not. For example slats. I have a model with custom slats movement animation from FS9, I have now assigned the default animation "leading edge flap / left or right) but this doesn't work.
What about those default animations, that are listed in MCX, and how do they work in P3Dv5? Which of them are really working in the sim? And do they need gauges to interact, or just keys to be assigned like flaps or doors? Is there a list?
