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Arno,
I believe that my ground poly is causing autogen to be excluded. I have checked the box at the bottom of the GroundPoly dialog that is supposed to keep from harming autogen. I can confirm that the BGL is in fact the one that was compiled with this option selected. Another thing is that the shadows aren't messed up like they should be with this option selected, which leads me to believe that there is a problem when I export to .bgl.
I believe that my ground poly is causing autogen to be excluded. I have checked the box at the bottom of the GroundPoly dialog that is supposed to keep from harming autogen. I can confirm that the BGL is in fact the one that was compiled with this option selected. Another thing is that the shadows aren't messed up like they should be with this option selected, which leads me to believe that there is a problem when I export to .bgl.


