Hi everybody, I'm working on my first airport scenery and been using Gmax for a couple of months.
I modeled a terminal expansion which required a negative face extrusion, and though I was able to texturize all external sides the way I intended using planar map, the inner faces which are now partially visible, close to the negative extruded face, have a weird appearance.
I could not make it out how to texturize these backfaces in a decent way, any suggestion?
Thanks in advance
Stefano
I modeled a terminal expansion which required a negative face extrusion, and though I was able to texturize all external sides the way I intended using planar map, the inner faces which are now partially visible, close to the negative extruded face, have a weird appearance.
I could not make it out how to texturize these backfaces in a decent way, any suggestion?
Thanks in advance
Stefano

