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FSX Best Practice for Moving a Runway with ILS

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unitedstates
I'm looking to modify KCMH by repositioning 10R/28L to its new location. I was curious if there is a "best practice" when using ADE to move an existing runway to a new location when that runway has existing ILS and approaches.

Thanks for the guidance.
 
Hi Bob - how are you!

I am not sure about best practice but I would hope that some of the other guys who use ADE will be able to offer better advice than me. It depends on how far you need to move the runway. Over a short distance you should be able to drag the runway and re-position the ILS localizer, glide slope and so on. It the move is not far then you may not need to do anything about the approaches but I presume that the airport charts for the new runway will provide details of fix positions and so on. You can obviously edit the existing approaches in ADE.
 
Yes, that's what I did moved ILS but ILS changed frequency. It is FS2004 my ADE9 scenery upload in library in avsim.

Stuart
 
Well, the first thing I discovered is that ADE's runway coordinates are based on the center point of the runway. So, when I took the runway coordinates from www.airnav.com/airport/kcmh for both 10R and 28L, I couldn't use either of them. Instead I created markers at those points, drew a guideline between them using the proper heading and then drug and centered the runway using the markers and guideline.

Is this a best practice or is there a better way to do this maneuver given the coordinates for both ends of the runway?
 
Well, the first thing I discovered is that ADE's runway coordinates are based on the center point of the runway. So, when I took the runway coordinates from www.airnav.com/airport/kcmh for both 10R and 28L, I couldn't use either of them. Instead I created markers at those points, drew a guideline between them using the proper heading and then drug and centered the runway using the markers and guideline.

Is this a best practice or is there a better way to do this maneuver given the coordinates for both ends of the runway?

Bob,

another way of doing it is to add a background image to your ADE layout - I get mine using SAS Planet. Then you can place your runways, aprons etc. with reasonable accuracy. There is an "How to ............" in this forum (ADE Tips, Tricks and Tutorials) which describes this procedure.
 
another way of doing it is to add a background image to your ADE layout - I get mine using SAS Planet. Then you can place your runways, aprons etc. with reasonable accuracy.

Yes, I have a background image of the airport taken from SBuilderX aligned based on coordinates. However, I was trying to be as accurate to real world as possible and wanted to use the actual coordinates for the runway thresholds. But, to your point, when I aligned the runway based on the markers and guideline it covered the runway in the background image.
 
The phrase "belt and braces" comes to mind - use every available source of information.
Having placed my image, I construct a 'guideline' which gives me the runway heading and I adjust the length to suit the picture - so much the same as you are doing.
 
Yes, I have a background image of the airport taken from SBuilderX aligned based on coordinates. However, I was trying to be as accurate to real world as possible and wanted to use the actual coordinates for the runway thresholds. But, to your point, when I aligned the runway based on the markers and guideline it covered the runway in the background image.
Bob,

This is a link to a thread http://www.fsdeveloper.com/forum/threads/airport-photo-scenery-alignment.432251/#post-693150 that tells how a lot of us align runways and place objects in our sceneries.

bluestar
 
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