- Messages
- 2
- Country

Arno,
on that topic, or shall I say, "slightly" off it
Why can't I manage to simply edit the stock BGL by converting to XML with bglxml, do the changes ( in my case I want to change elevation, or preferably delete two stock AP's ) and change to BGL again ?
What am I doing wrong ?
I used two XML editors & simply renaming the XML to TXT & after changing, rename back to XML.
When I use bglcomp, all I get is errors
BUT
When I create a flatten with e.g FST Flatten, it compiles 100%
Sorry, Did I mention its FS9 ?
on that topic, or shall I say, "slightly" off it
Why can't I manage to simply edit the stock BGL by converting to XML with bglxml, do the changes ( in my case I want to change elevation, or preferably delete two stock AP's ) and change to BGL again ?
What am I doing wrong ?
I used two XML editors & simply renaming the XML to TXT & after changing, rename back to XML.
When I use bglcomp, all I get is errors
BUT
When I create a flatten with e.g FST Flatten, it compiles 100%
Sorry, Did I mention its FS9 ?
Last edited:
