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Hi Arno,
I was doing some scenery placement today and realized that there's no way to delete a file from the BGL library having several of them there.
Would be a nice feature to implement into MDCX.
Also, is there any chance for MDCX to retrive the placement coords from a single BGL file when I load it into MDCX? Of course, provided those coordinates were written in there first hand.
Regards,
Mike
I was doing some scenery placement today and realized that there's no way to delete a file from the BGL library having several of them there.
Would be a nice feature to implement into MDCX.
Also, is there any chance for MDCX to retrive the placement coords from a single BGL file when I load it into MDCX? Of course, provided those coordinates were written in there first hand.
Regards,
Mike

