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FSX BGLCompx not working

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us-washington
I've been making very simple small scenery additions using the OBT and saving the scenery files as .xml. Then as described in the wiki, I created the BGLCompX environment variable and I've been using it to compile the files. It was working fine for a while.

Here's my problem: lately the cmd prompt will run normally and give me this message:

C:\Users\[user]\Documents\Flight Simulator X Files\BGL_Comp\New folder>%BGLCompx% FlolsS52.xml

Parsing document: FlolsS52.xml



Parse complete!

So I naturally check my folder that the bgl file should be in, and it's not there. The original xml file is there but not the bgl:mad:

Does anyone know where the file went, or what happened?:confused:

Thanks,
Luigi
 
It probably means the XML has an error in it. There is a tool in the downloads section here called CompilerHelper - this should make it possible to see what messages are being generated.
 
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