At least I hope so.
DISCLAIMER: I only have FSX SP2, so there might be some thing(s) that I've missed. Also, I'm a Python noob.
I've been using this toolset since 3.1 without any problems. I'm making a VC with 3D steam gauges. The little work that I've done on that lately is all the testing it has had.
It would be nice if someone with the latest P3D version will give this a try.
The changes I made to the toolset are to version 0.98.34. I got it from the link in this reply.
I did a quick test with Blender 3.3 LTS. I animated a needle on the default cube for an airspeed gauge and it works in FSX like it should.
If you are going to try this, I highly recommend that you make some new, simple thing that won't take much time, but uses a similar workflow to an object that you might actually make. That way you won't have wasted too much time if there is a problem caused by something I've missed. Because, I might not be able to fix it.
If you get any Python errors, please get them from the Blender System Console. One way to open the console is Window->Toggle System Console. The Python error will be at the bottom.
Just highlight with the mouse the error that starts with "Python: Traceback (most recent call last):" and probably ends with "location: <unknown location>:-1" then Ctrl C to copy it. Anything before that isn't needed. Either put the traceback error in this thread using code tags, or paste it into a .txt file and PM it to me.
Good luck to anybody brave enough to try this!
DISCLAIMER: I only have FSX SP2, so there might be some thing(s) that I've missed. Also, I'm a Python noob.
I've been using this toolset since 3.1 without any problems. I'm making a VC with 3D steam gauges. The little work that I've done on that lately is all the testing it has had.
It would be nice if someone with the latest P3D version will give this a try.
The changes I made to the toolset are to version 0.98.34. I got it from the link in this reply.
I did a quick test with Blender 3.3 LTS. I animated a needle on the default cube for an airspeed gauge and it works in FSX like it should.
If you are going to try this, I highly recommend that you make some new, simple thing that won't take much time, but uses a similar workflow to an object that you might actually make. That way you won't have wasted too much time if there is a problem caused by something I've missed. Because, I might not be able to fix it.
If you get any Python errors, please get them from the Blender System Console. One way to open the console is Window->Toggle System Console. The Python error will be at the bottom.
Just highlight with the mouse the error that starts with "Python: Traceback (most recent call last):" and probably ends with "location: <unknown location>:-1" then Ctrl C to copy it. Anything before that isn't needed. Either put the traceback error in this thread using code tags, or paste it into a .txt file and PM it to me.
Good luck to anybody brave enough to try this!


