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Bombs away

Hmmm that is a problem determining the unique ID of a generic building - maybe an unexpected parameter. If you can email the stuff including the ADE file to me - jon AT scruffyduck.co.uk - maybe I can see what is going wrong.
 
Sent. Best I can recall, that generic is stock to the airfield, not one I added in. I only have one additional GB that I've added, so far and I hadn't gotten around to seeing if it fit here or not.
 
Lance - sent you a fixed file. There is a bug somewhere but I will not have time to look at it for a few days.
 
This problem has been found. It affects building with very large texture repeats (over 128) that the decompiling code does not handle correctly. One of the long thin buildings at KDAG exceeds this texture repeat value. The next release of ADE will have the fix
 
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