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Boundary Fence

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us-california
I may have missed this, but is the ability to add boundary fences in MSFS working as it does in FSX? I am using ADE v20.22.8157 and MSFS update 11 (1.29.30.0). I am trying to build a 5 meter chain link fence to surround the airport.
 
Hello:

You may wish to review:

https://www.fsdeveloper.com/forum/threads/adding-boundary-fence.452521/

https://forums.flightsimulator.com/t/creating-fences/378000/9


IIRC, the MSFS Vector Placement Tool was recently 'fixed', so the default DevMode GUI may also have a way to do this now.


BTW: You may wish to use mamu's work-flow with a innovative GIS utility add-in for Blender ...cited in the latter thread above.

Also, you can derive airport boundary coordinates from default MSFS CVX*.BGL files

To do this one decompiles the default MSFS CVX*.BGL file using Patrick Germain's CvxExtractor utility to generate GIS output data.

Note that data derived from MSFS BGLs will be in the correct EPSG:4326 GIS projection format, and thus ready to use with FS SDK's.


Otherwise you can Use Google Earth Desktop Edition or SBuilderX to trace and output airport boundaries in GIS output file formats.

IIRC, there are add-ins for Blender that can import the GIS data in specified file formats.

GaryGB
 
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IIRC, the MSFS Vector Placement Tool was recently 'fixed', so the default DevMode GUI may also have a way to do this now.
This is true. To use the feature, the fence must be within an airport boundary, but you can make a fictional airport to use it anywhere. You'll want to select Vector Lines as a scenery category within the Scenery Editor in DevMode. Once within the Vector Lines category, you'll see the usual groups of scenery objects, however these are placed by drawing a line, then setting the distance apart, angle and other factors. There are a couple of randomness settings, for things like vegetation.

It is a little confusing at first, because the default distance is some extreme number like "150." So what happens, is that you trace out your squared in fence area, except there are just four little fence sections at the corners. Now, put your cursor in the "separation" field, where the number 150, or whatever it is, is and just slide your cursor to the left, like the text field was a slider bar. It will work like a slide bar and the numbers will scroll down as little fence segments fly onto the "wire" and fill up your section. You'll want to slide back and forth until the edges just line up with each other. It actually will not accept numeric input and can get a little frustrating in regard to precision.

Here are rows of palm trees that have been placed using high randomness settings. It is so much a time saver, this scenery would have released treeless, without it.\

A Day at Subi 5.jpg
 
Thank you very much for the replies. I will have to check it out. I believe my error was going outside the airport boundaries.
 
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